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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    If we can't get away from the 100% linear aspect of dungeons since HW, I'd at least like more dungeons that give the illusion of a not straight path, kinda like the first part of Swallows Compass where you circle back to where you start.

    I also like the idea of having multiple (functionally identical) paths, and especially if which one you take is chosen at random, just to mix things up for when you're doing your daily Expert Roulette.
    Like a fork in the road, but a 'tree' collapses as you approach it and blocks off one side at random. With side A having A pack of 2 large mobs and a pack of 4 small mobs, and side B having 2 packs of 1 large/2 small, and of course, different scenery.
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    Last edited by Seraphor; 09-21-2020 at 07:16 PM.