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  1. #11
    Player
    GrizzlyTank's Avatar
    Join Date
    Jul 2015
    Posts
    1,726
    Character
    Livia Bloodletter
    World
    Phoenix
    Main Class
    Dancer Lv 100
    A dungeon with multiple routes... But all of them are exactly the same.
    (1)

  2. #12
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by GrizzlyTank View Post
    A dungeon with multiple routes... But all of them are exactly the same.
    I was also thinking something like this, kind of like classical RPGs where procedural dungeons were made. We have PoTD and HoH but what if we had procedurally generated dungeons as well? It could be called Aetherscape dungeons.
    (0)

  3. #13
    Player
    Ntol's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    68
    Character
    Kurnous Ntol
    World
    Cerberus
    Main Class
    White Mage Lv 80
    One of the dungeons I fondly remember from WoW, even though I never properly experienced it due to it being too difficult at current level and too easy later on, was Blackrock Depths.
    It´s a massive non-linear dungeon with lots of optional bosses. It also involves some outside of the dungeon quests where, for example, if you don´t have the right key you can´t go through some doors. Now, I know FFXIV´s dungeon design wouldn´t work with dungeon quests that way, but a dungeon that would let your party choose their way and which bosses to fight, being able to rush through it in 30 minutes or spend hours exploring everything.
    (4)

  4. #14
    Player
    Lubu_Mykono's Avatar
    Join Date
    Aug 2018
    Location
    Radz-At-Han
    Posts
    320
    Character
    Lubu Mykono
    World
    Phantom
    Main Class
    Dark Knight Lv 90
    tell whoever is making it to stop making content that isn't needed and make another raid instead.
    (1)

  5. #15
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    742
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    For a Duty Finder (roulette) dungeon:

    Open ended area with no set path. Enemies would be randomly placed and also patrol the area instead of just standing around. Bosses would also vary in location and type. During a boss fight environmental damage could close off certain paths or maybe open new ones. Damage and enemy difficulty would be sort of near but definitely below EX trial level, but with less group based mechanics (so that one person falling doesn't cause a wipe). The idea would be that the dungeon would never become routine.

    If this dungeon is not roulette based but instead something more like PoTD or Eureka, then add some additional mechanics to the above. Perhaps specific enemies that hold keys for special areas, or that buff all enemies in the dungeon and need to be tracked down and defeated to make the rest of the enemies more manageable. Allow some bosses to be found outside of their arena with a chance to be attacked off guard to gain an advantage in fighting them.
    (1)

  6. #16
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    How would I make one if I could??? Oh boi...

    2.0 ARR Speedrun WP with a mix of BrayfloxHM and Pharos Sirius. Lets go. LMAOOOO
    (0)

  7. #17
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    One that requires the use of CC
    (0)

  8. #18
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Endeleon View Post
    I would add a debuff effect where if someone didn't use a damaging attack at least once a minute, they'd die.
    You might be joking but this would be funny and sad at the same time to watch unfold.
    (2)

  9. #19
    Player
    Zwipp's Avatar
    Join Date
    Oct 2014
    Posts
    107
    Character
    Katye Snowblessed
    World
    Zodiark
    Main Class
    White Mage Lv 100
    I would make a hard dungeon that had 1 challenging mini boss between all bosses instead of trash mobs.
    (0)

  10. #20
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by elioaiko View Post
    You might be joking but this would be funny and sad at the same time to watch unfold.
    A training dungeon like this sounds fun. Basically dots need to always be up, can't be down for more than 3 seconds, healers must reach a target DPS, etc... It could be like an advanced training grounds.
    (1)

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