Isn't that the reason for all the "I sure hope the UI doesn't end up having these things I really hate..."? If he could already see the UI, it wouldn't be a concern, only question of whether he can turn it off or a reason not to buy the game.Because out of all the things you could've complained about you complained about the UI. You know, the UI we got very detailed screens of and enter workings and what not? Oh.. thats right. There was no ui to see. It just looks like you're LOOKING for something to complain about.


Not really feel that hype with the game yet. It's almost like FF15 with a medieval coat of paint on it. That shiva looks awfully familiar to lunafreya for some reason...
Saw the trailer I wont be making a judgement based on a trailer. Have no interest in joining "The shoot the game in the head based on a trailer" Crowd. Give me some actual live gameplay as in someone on a stage playing a recent build of the game.
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
Am wondering if the game is set in the same world as FFXIV, but in a different time period. Ivalice was fleshed out enormously through multiple games across different time periods so it wouldn't be anything new. If they're going for a pure medieval game though that would suggest a time before magitec / allagan, so possibly one of the earliest calamity periods? Development looks quite far along already. I think with Yoshi-P involved there is less risk of the game entering a development hell. I just hope he looks after his health being producer of 2 big games.

This is highly unlikely. Mainline FF games have never set in a shared universe. Ivalice Alliance only has one mainline game in it (XII). Spinoffs (Tactics, Dirge of Cerberus, etc.) and sequels (Revenant Wings, X-2, IV After Years, etc.) are not considered mainline games.
Of course, SE could surprise us by breaking the tradition.
I love everything about Final Fantasy except for the classic RPG group combat system. I know it is considered blasphemy to say this but I really hope they drop the party based combat in FF16 and from the trailer it kinda looked like they did. Controlling a whole party kills immersion for me personally. It's why I like 14 so much, the emotional moments (during combat) hit harder when you fully immerse into the 1 character you are playing at the time imo, the one you've been managing as well (gear wise etc).
From what I've gathered, combat was never really the selling point of FF games, it's usually pretty mediocore. Since FF stories are so emotion driven I believe they can benefit from having you only control a single character and have a bigger impact on the player's emotions.
Could be that party members get added but don't make me control or manage them.



seems to me to be a combo of ffxiv and ffxv. Huge fingerprints of both on them. Music is top notch. I wonder if its aimed to be a revamped ffxv without the development hell
i have a bad feeling ffxiv's devs, few as they are atm are getting or have been poached for this, right when ffxiv is desperate for some more investment from SE
cautiously optimistic though regardless for 16, unsure about 14 though, as much as i'd like to be.
Fun Fact: Yoshi is also the supervisor for the Final Fantasy manga series Lost Stranger.Pandamic aside, Yoshi is still also the producer for FF XVI.
Even without the pandamic you don't have time to be the producer of 2 big IP's at the same time.
Look at how sleep deprived he is, and he has been for a long time already, you can clearly see how much time he invested in XIV and now he's also the producer for XVI...
I am impressed with how much work he does!



I'm always like this: Before I play it, I always think "looks acceptable, but a bit 'meh'". When I play it I'm usually "but well, it's fun, better than I thought". While many other people seem to be really hyped before and then think 'meh' when they play it.
After seeing the trailer I fear the combat is like FFXV or VII remake. I like games with action combat usually, but somehow I don't like the way it's usually implemented in the FF games. It's better in other games. I'm not someone who says "I want the old ATB battles back", but in the case of FF it could be better if it were back, or something similar with menus in battle, like in Trails of Cold Steel or other modern JRPGs.
Other than that... I'm not really a fan of the main characters' designs. Maybe when they show us more pictures and info on them.
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