Quote Originally Posted by E4EO View Post
Proof? Be a real bummer if this is true
I know they've made the statement on a few occasions. The reason given is that it causes a lot of stress on the servers but that response makes me wonder if they're misinterpreting the request. I sometimes get the impression they think we're asking for have A Ranks render at a great distance the same way S Ranks will render at a great distance instead of what we really want - for engaged enemies within normal viewing range to be given priority over non-party players. It makes little sense for it to be more stressful on servers to give enemies priority than other players priority.