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What you're essentially saying is because it hasn't been handled the way you want it to be handled, we should just abandon it so that it either never gets better, or outright take it away so that everyone who enjoys it currently can't have it anymore.How is that a bad mentality? Square has lost my trust in changing SMN due to each iteration being objectively less rewarding to play, from ARR to now, with the shift from Stormblood to now being by far the biggest. My opinion on any future SMN changes made by said company reflect that.
At least I'm not suggesting things that are outright impossible, kill the job, or show a complete lack of game knowledge because said suggester doesn't even play the job. HINT HINT
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As much as i want to disagree i get the sentiment.How is that a bad mentality? Square has lost my trust in changing SMN due to each iteration being objectively less rewarding to play, from ARR to now, with the shift from Stormblood to now being by far the biggest. My opinion on any future SMN changes made by said company reflect that.
At least I'm not suggesting things that are outright impossible, kill the job, or show a complete lack of game knowledge because said suggester doesn't even play the job. HINT HINT
Everyone can pick a job and "play" it, But to understand how the systems impact one another aka the reasoning behind them it needs a bit more than just get it to 80 and do dungeons. Add to that the fact people honestly dont care about said interactions and simply spit out what they themselves consider to be their ideal changes and you got this mess.
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Im not going to overly judge people who want bahamut trance to be a thing. Im ashamed to say i wanted that at some point, but then i learned and i played and i even got an example where bahamut not being tied to trance is godsent. E6s where ifrit jumps so that both can come down. This happens during trance , now if it was pheonix then you would have to lose a summon during the end cause you would have to w8 for the jump to happen, or you would still use it and lose half of pheonix. But cause its bahamut and trance you can just trance and simply end it just before he jumps , missing only 1 measly gcd and then get the whole summon phase out with the greatest of ease instead of losing a whole summon.
For people who say they love the demis theyd want pheonix to be like bahamut and not the opposite, it is the spell transformation that they enjoy and it would be 10 times better to just move that to the summons like i proposed.
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But it simply doesnt end there the constant bickering from the groups that only enjoy parts of summoners and not the whole package, the utter disregard of how their ideas would impact balancing in favour of spectacle, the hate it gets from other jobs not just the 2 casters but everyone else due to how much value it carries. The devs allow blm to have that much dps cause its hard , but when smn comes they say they dont want to balance with difficulty in mind even though smn is supposed to be overloaded , cause he summons gods and creates myriad of different effects. Not only that we got the people who arbitrarily choose how much of summoner is summoner or final fantasy and its just a recipe for disaster.
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The forums are clogged , the job simply put hasnt got a place where it can introduce the ideas it needs in order to develop, and i mean every part of it not just the demi part. You can see people asking for a change but the job is popular, you can see outside of the forums people enjoying it the job and what it currently brings, some are new some are not new, old players usually compare summoner with itself since it changes twice per expansion, while in the forums people compare it with its past iterations with an unfair degree of arbitrary. On the other hand we know yoshi p doesnt play it , and the 5.0 changes where a massive downgrade exasperating the notion that maybe the devs dont know what to do , which is a bit understandable given the nature of each summon being a phase.
So we cant give info for development and the devs dont know what to do since its a hard task to take.
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Summoner discussion in the forums is like you brought a friend for pizza, he goes ahead he says he loves pizza to death and then goes ahead and eats only the toppings, then says it sucked.


I've never been able to get into SMN because there's a lot in their kit that seems incomplete or just kinda messy. The DoTs seem to only exist for Fester and the Egis are kinda meh now. I'd be okay with SE just outright removing the pets in general, they're really unresponsive and hasn't been exciting. I'd rather they work on having SMN with demi summons that feel powerful and big in scale.
Having SMN with demi summons to rotate around with possibly Bahamut being the hard hitter would be nice instead of 3 different parts of their kits not being connected.
That being said, I'd rather there be a true DoT mage with its kit revolving around it, SMN was never one for me personally.





Next summon demi should be Shiva. It would really contrast well with the fire from Phoenix.
I hope he can become a real caster, not a caster with long-range physical DPS mobility.



It's a shame that a 99 parsing Smn can make a troll parse run where they cast R3 only once and instead just use R2 and still get a 88 doing more DPS than any ranged played perfectly.
This job is straight up busted and it's clearly because the devs know no one would put up with it's janky pet system if it didn't offer the Mobility of a ranged with more Utility than a Rdm and rival the DPS of the Blm on top of all that.
Much the reason why I feel they will replace the dots and egis and do a less mobile phase.
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