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  1. #1
    Player
    Eorzean_username's Avatar
    Join Date
    Apr 2016
    Posts
    567
    Character
    Azephia Dawn
    World
    Gilgamesh
    Main Class
    Summoner Lv 90

    Spiritbond should be allowed to "overflow" past 100% as a quality-of-life improvement

    Due to the various Spiritbonding changes that have been made since 5.20, I think that Spiritbond on items should be allowed to reach 200%, similar to personal item repairs being able to reach 200% Condition.

    My reasoning for this is the following:
    • As of 5.30, Spiritbond is not granted from defeating individual enemies, but instead only upon completing an instanced duty.
    • Therefore, it is possible to have an item reach, for example, 97% Spiritbond, and now be completely unable to increase this further without completing an entire duty.
    • Now, let's say that a given duty is granting, for example, 35% Spiritbond per completion. You are now forced to waste 32% of a Spiritbond and an entire, eg, Dungeon run just to pick up 3% bond and be able to reset the item back to 1%. This feels punishing and frustrating.
    If items were allowed to "overflow" Spiritbond in the same way that they can "overflow" Condition, then this situation would be alleviated: the item in the given example would overflow to 132% Spiritbond, and then be reduced to 33% (132% minus 99%) upon Extraction.
    (2)

  2. #2
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    And endless stream of free materia isn't good enough?
    (3)

  3. #3
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,663
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nixxe View Post
    And endless stream of free materia isn't good enough?
    -> "You want new jobs? 18 of them weren't good enough?!"

    That a (controversial, apparently) improvement was made does not mean it must preclude obvious QoL.

    Quote Originally Posted by Nixxe View Post
    I just can't imagine caring that I'm like 5% less efficient than the theoretical maximum at generating worthless garbage.
    Then don't care. Feel free also to chalk up anyone else's caring to OCD. But what harm does it do you?
    (2)
    Last edited by Shurrikhan; 09-15-2020 at 11:03 AM.

  4. #4
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Shurrikhan View Post
    -> "You want new jobs? 18 of them weren't good enough?!"

    That a (controversial, apparently) improvement was made does not mean it must preclude obvious QoL.
    I just can't imagine caring that I'm like 5% less efficient than the theoretical maximum at generating worthless garbage.

    Quote Originally Posted by Shurrikhan View Post
    Then don't care. Feel free also to chalk up anyone else's caring to OCD. But what harm does it do you?
    What does harm have to do with anything? I asked OP a question. Now you seem like you're about two seconds from challenging me to a fight on the playground after school.

    Though if harming people is what you think is relevant, stop misusing diagnostic terminology. It just promotes misunderstanding of what those diagnostic labels actually mean and the impact they have on the people who have those illnesses, which can cause actual harm to them.
    (2)
    Last edited by Nixxe; 09-15-2020 at 11:30 AM.

  5. #5
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Talking about spiritbonding, I'd love to have a little icon on the gear that tells me when spiritbonding is complete, not just the little white bar. Didn't we have that in 1.0, come to think of it? I guess I already know the answer then. lol
    (0)

  6. #6
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Payadopa View Post
    Talking about spiritbonding, I'd love to have a little icon on the gear that tells me when spiritbonding is complete, not just the little white bar. Didn't we have that in 1.0, come to think of it? I guess I already know the answer then. lol
    We do get a log message that says our spirit bond with [item] is complete.

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,663
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nixxe View Post
    What does harm have to do with anything?
    There are either of two possibilities:
    1. What the OP was suggesting has some slippery slope we're not seeing but you had and you were implicitly arguing the demerits outweighed the merits.
    2. You were poking fun at the OP for no particular reason.
    Sorry if I assumed you were being constructive.

    Quote Originally Posted by Nixxe View Post
    Though if harming people is what you think is relevant, stop misusing diagnostic terminology.
    I mentioned it only because I was diagnosed as minorly into the OCSDs in childhood and understand that my condition, insofar as it yet lingers, can create certain biases or deepened criteria not held by the majority of players. I may therefore value the merits of correcting an issue that was newly created in what was otherwise an improvement, such as here, more than most. So if there's a demerit here I'm not seeing, by all means...
    (1)