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  1. #26
    Player

    Join Date
    May 2011
    Posts
    59
    well, the OP was about chests and such, im personally less concerned with the carrot at the end of the stick and having read every post, im pretty sure the spirit of the thread became about the journey not the destination so much. in my opinion thats what the DEVs should take from this.

    in other words: gives us a different mechanics that reward different player styles/wants/needs
    some want the carrot- speed run
    others want the journey- exploration run/ story run
    some are even sadistic blood hungry bastards- completion run
    (0)
    Last edited by Fionlagh; 04-14-2012 at 09:36 PM.