Quote 引用元:Jynx 投稿を閲覧
Why not have different bosses for different chest so people can target the loot they are going for? Make it optional to kill all the bosses for the full chest run and keep it optional to do them all seperate.

I don't know but I just don't see how "Kill it in 10 minutes" is really a challenge than it is an anoyance if you don't go in with the "perfect" party setup. Why should a group who has a higher balance of healing to DPS get shafted if they can still kill everything allbeit a bit slower?
so your answer to something that isn't really a challenge is to, again, make it even less challenging?

this seems to be a recurring theme in this thread.