Quote Originally Posted by Velhart View Post
I want to enjoy your content SE, Cutter's Cry and Aurum Vale are real fun dungeons and very creative, I don't want to rush through it. Maybe an achievement is nice for speed run, but it shouldn't be the concept of obtaining the best gear.
I agree with the "just for achievement" idea. A lot of people enjoy getting achievements, so keeping a speed run just for bragging rights would be good for those kinds of players.

I also agree with with what everyone else has been saying so far. Getting the 5th chest should not depend on how quickly a party can blindly run through a dungeon. It should depend on what special tactics you use to get through the dungeon. There's little to no skill with running around, so why should people be rewarded for doing that?