While the current dungeons are ok.. I would like to see them break the formula. Each dungeon has a 60 min timer with some "poison" and the NPC will warp you after the timer(generic). Each has the same blue portals to open areas and advance(what happened to doors and keys?). Point being, keep the current dungeons but make the next ones different. Speed runs are challenging but it gets boring when every raid in a game is based around the same general objectives.