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  1. #1
    Player
    Yuki_Murasaki's Avatar
    Join Date
    Mar 2019
    Posts
    10
    Character
    Yukiharu Murasaki
    World
    Typhon
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Jojoya View Post
    If you want to gather or craft, you can already do it...
    Hey there, thanx for the reply.
    (Respectfully) Based on the statement made, I can also say if you wanna gather/craft, you can already do that. So you don't need Ishgard Restoration or Beast Tribe. I personally feel we can use existing systems to create new gameplay like they've been doing anyway. And make it different enough to make people interested in it? (Or at least I hope). But I guess it feels too same-old same-old to you. That's ok.

    I've personally seen players mentioning they'd like to do meaningful things in the world. Not juz finish the MSQ & get done with it. Some felt that it's a pity since the world is so beautiful. Hence I thought this might satisfy that thought.

    Not saying this idea is any good. So I can respect ur counter views. Thank you.
    (0)

  2. #2
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    If it not being rewarding is an issue, what if after camping, you/your party "find" things once the camping section is over. Stuff you could find could be like small amounts of gil, gathering items you can get in the area, maybe some rarer, location specific items, some older gear and/or glamour pieces, ect. The more camping points you get, the bigger there reward.
    (0)

  3. #3
    Player
    Aldora's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,004
    Character
    C'rysta Zeith
    World
    Sargatanas
    Main Class
    Archer Lv 90
    Quote Originally Posted by Mimilu View Post
    If it not being rewarding is an issue, what if after camping, you/your party "find" things once the camping section is over. Stuff you could find could be like small amounts of gil, gathering items you can get in the area, maybe some rarer, location specific items, some older gear and/or glamour pieces, ect. The more camping points you get, the bigger there reward.
    It could also be linked to random interactions with local beastmen / NPC's. Imagine, sitting somewhere in the world and a Goblin walks over and initiates an exchange of tongueflaps (conversation) or tries to chase you out by throwing a Gobbiebomb into the camp? After the encounter, you can get a reward (XP, Gil, Items, Tomes, etc). Or a patrol from the nearest hub, finding your camp out in the middle of nowhere and inquires about what you're doing out here.

    That would make the world feel more alive.
    (1)

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  4. #4
    Player
    SilverObi's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,028
    Character
    Kissa Kotele
    World
    Balmung
    Main Class
    Red Mage Lv 90
    While an interesting idea, tying tangible rewards/buffs is probably a bad idea, especially in the form that you're proposing with tents and campsites remaining in-world for extended amounts of time. As for RP purposes why not ask for a stationary campfire minion in the same vein as the wind-up sun/moon or cushion minions?

    Many of the buffs you proposed already exist as FC buffs which anyone can join one if they choose, so if anything I'd agree with making a temporary sanctuary zone centered around the campfire for party members as it'd be an overall more balanced reward but one that makes the existing towns still relevant since you can log off in them and still get the bonus while campfires wouldn't. Others you suggested upset grind balance or would in fact become necessary and not a spontaneous sort of activity.

    Overall not a terrible idea but needs more thought to balance.
    (1)

  5. #5
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    FFXV style?
    (0)

  6. #6
    Player
    Yuki_Murasaki's Avatar
    Join Date
    Mar 2019
    Posts
    10
    Character
    Yukiharu Murasaki
    World
    Typhon
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Mimilu View Post
    If it not being rewarding is an issue...
    Finding things feels like gathering to me. Though if it can be a new game system, maybe it can be interesting too.

    Quote Originally Posted by SilverObi View Post
    While an interesting idea...
    I get you. But I was thinking of in incentivising people doing it. Hence the kind of buff that everyone can find useful. But at the same time, it shouldn't become a necessity in raiding that people would gind for it. Hence I suggested this to be once-a-week kind of thing.

    Honestly, I thought of tents/flags on site merely for bragging rights. XD Also a kind of FC pride thingie if you're doing it with ur FC-mates. Imagine a fresh-player doing random things in the world & they see this camp site with their FC flag.

    A temporary sanctuary zone is what I thought of too initially. Like what tymora said, FF15. But I thought it'll be better if the players can pick any spot they want. Whether or not it's feasible to implement though, that's another matter.

    You're right to say that it needs more balance. I was merely throwing out ideas. And I feel your points are definately worth considering!
    (0)

  7. #7
    Player
    Darkpaw's Avatar
    Join Date
    Apr 2018
    Location
    Ul Dah
    Posts
    470
    Character
    Akio Foxx
    World
    Siren
    Main Class
    Machinist Lv 100
    I’ll agree with the sentiment it probably won’t happen due to technical specifications. It’s a neat idea for some people for sure, and clever, but... whats the point?

    Yes you have linked in a lot of things but nothing specific that would encourage camping. At all. Or at least nothing that has been well thought out, exp is a bad idea, tomes probably a bad idea, extending buffs, bad idea.

    There’s absolutely nothing to gain from this content, interesting as it is but there’s nothing realistic enough to justify that kind of server load. But hey at least you threw it out here.
    (0)

  8. #8
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    The purpose of the Ishgard Restoration was to create an end game for crafting and gathering, not just give crafters and gatherers something else to do. The combat classes already have their end game in Savage raids and Extreme trials. You can't put combat end game into the open world zones when those accommodate players of all skill levels.

    What about something more along the lines of a scavenger hunt to go with your camping? Party sets up campsite only visible to them (so it doesn't detract from the game play of others). This generates a series of interactive objects around the zone (just as they appear for certain quests). The party is given a time limit to find and interact with as many of the objects as possible. This may or may not create key items for the player's inventory. The player then has to return to the camp before time expires. If key items were created, they need to be "given" to related objects at the campsite (meat and vegetables would be placed in a cookpot, bedrolls located would be placed in the tent, handaxes and wood branches would be placed at the campfire).

    The more objects located, the better the campsite looks and the greater the reward currency generated. The reward could be something like the bicolor gemstones that can be used to purchase vanity items (camping themed glamours, new minions, etc) at a vendor.

    And I just realized I didn't mention treasure maps as another form of content we already have for the open world zones. There really is plenty to be doing as it is. I think the real problem is some players don't like the rewards for the content and it's different rewards that they want.
    (0)
    Last edited by Jojoya; 09-15-2020 at 12:50 AM.

  9. #9
    Player
    ZattanaWen's Avatar
    Join Date
    Mar 2018
    Posts
    54
    Character
    Pom Pom
    World
    Lamia
    Main Class
    Red Mage Lv 80
    While I would love to see any effort by the Devs to make the world and all its zones more populated and lively, I agree that this would be more trouble for the devs than it'd be worth. It is absolutely a good idea to bring up with your own FC though. I wish more FC's thought of stuff like this.
    (0)

  10. #10
    Player
    Rofel's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    416
    Character
    Rofel Dokfel
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    I have no idea how to implement or improve the idea, but it would be cool to be able to put a tent up and let the chocobo drink some water.

    We could even pick different styles of tent (like the Xaela's). Maybe make it a feature on the Steppes as a test? I dunno, I just like it.
    (0)

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