Quote Originally Posted by Absurdity View Post
Being able to work towards a specific piece of gear and knowing exactly how long it takes is great.


The problem is that the item itself isn't very exciting because it's just another piece of "has more stats than what I'm wearing" but this has nothing to do with how loot is acquired in this game. WoW players wish they would have our loot system back because they had it from 2004 to 2016 (arguably 2013 because the last raid in MoP already had Warforged items).
See, this guy gets it. The loot can be interesting and exciting and, most importantly, *memorable* without being super RNG.

If I say, oh... Ochiudo's Kote, Leaping Boots, Emperor's Hairpin, Byakko's Haidate, Sulfuras, Hand of Justice, Ashkandi, Talisman of Ephemeral Power... anyone who's played FFXI or WoW can probably look at that quick list and think, "ah, I remember that!" even if they haven't played that game in years.

Now let's look at... just about anything in FFXIV since the first tier. Heck, even the Relic weapons aren't particularly notable because they're just the same thing as every other weapon. The only distinct thing is how you acquire it, and not since Heavensward has even *that* been notable.