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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Wyakin View Post
    We do not in any way shape or form need more content like eureka. It was so Divisive. Hated by half to player base (with good reason, it was terrible content) who in their right mind thinks “let’s make content where the player bases gear doesn’t mean anything, they’re item level synced and all they do is fare grind for hours upon end” no thanks, make content appropriate to the current item level so I can use my current gear I’ve earn that isn’t fate grinding over and over again.
    As in "painfully unpolished"?
    As in "daring to be more than a rectangular or circular 'smack a cylinder til it stops spitting out mechanics to position around or hit prescribed buttons to counter' room"?
    Specifically as in "using an alternate gearing system"?

    What exactly does "like Eureka" mean to you, let alone the half the player base who "hated" it?
    (2)

  2. #2
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Shurrikhan View Post
    As in "painfully unpolished"?
    As in "daring to be more than a rectangular or circular 'smack a cylinder til it stops spitting out mechanics to position around or hit prescribed buttons to counter' room"?
    Specifically as in "using an alternate gearing system"?

    What exactly does "like Eureka" mean to you, let alone the half the player base who "hated" it?
    To me, eureka was pretty rectangular and circular like that cylinder smack you are speaking of, I fail to see much difference in the whole game design.

    (Sure it was different a bit and a bit enjoyable in its own ways but I would rather not see another system like that)

    P.s: I dont feel the need of justifying why.
    (0)
    Last edited by Ruf; 09-18-2020 at 03:23 PM.

  3. #3
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    IthinkI'dpreferfightingAVfor14hours...
    (0)
    Last edited by Ruf; 09-18-2020 at 03:24 PM.

  4. #4
    Player
    Kiurai's Avatar
    Join Date
    Feb 2019
    Location
    Limsa-Lominsa
    Posts
    174
    Character
    Kuruai Naikrui
    World
    Behemoth
    Main Class
    Summoner Lv 90
    Not to say XIV can never be complex or hasn't been before but these suggestions won't necessarily make it so.
    (0)

  5. #5
    Player
    MrPresident's Avatar
    Join Date
    Mar 2016
    Posts
    329
    Character
    Casper Colt
    World
    Cerberus
    Main Class
    Summoner Lv 90
    It’s not going to change at this point. We’re a base game and three expansions in now, so we are closer to the end of FFXIV’s life cycle than the beginning. And the formula (of all the things you seem to dislike) has been the same since ARR.

    Whether you’re right or wrong about the “blandness” is irrelevant. If you expect massive changes to the game at this point, you’re going to be disappointed.
    (0)