The original post is comparing oranges to apples. Can’t compare a stand-alone single player game designed to be played and completed to an MMO designed to keep you paying a sub for years.

I do think it could be improved though. What’s there isn’t bad, it’s very good, but it’s formulaic. I mean I’ve just done what essentially boils down to the exact same allied tribes quest line for the third time. Only not as good as the first one. Same with Hildibrand.

I would say that while presentation is getting better with each expansion, the formulaic nature of the quests, job design, dungeons and end game content can come across as lazy. However I guess a lot of it is by necessity. If they made Astro overpowered and uniquely fun to play in a single player game they wouldn’t have upset scholars. And when they have tried something new like Eureka there have been as many not liking it as do.