Questing in FFXI sucked donkey nuts. Most quests were boring and uninspired and did not tell you what you needed to do at all, most of the time. Oh sure, sometimes they were simple enough cause how vague can you really get about, "Go kill two bats and bring me their wings." But my god man...

Then there was the fame system which basically amounted to either farming the same item 400~500 times and trading it in, one at a time, plus the traversal time to and from the farm spot or Auction House, but also the sheer stupidity of the fame recorder's sayings about you becoming the talk of the town as a grand hero. Like, I'm sure giving 400 beastmen necklaces to some swivin' cat thief is sure to get people talking about you... but as a grand hero? Really? Meh.

Quest rewards also sucked 9/10 times. No EXP rewards. Only items and/or gil. Occasionally things like beastmen currency or seals, but not often. Any of the useful rewards quests repeatable? No, not unless they involved an equally absurd farming method.

Don't forget about waiting for JP midnight or the full moon or the waxing gibbous 78%. Don't forget about, oh shit, it's Firesday, now my Paralysis spells have a higher chance of failing, since they're Ice elemental.

FFXI was an amazing and fantastic and a mess. Its questing was in the mess category.