




Considering I wasn't even able to make it out of the level 20 area for lack of being able to find leveling parties yes, it did impact my enjoyment of the game lol.And did the existence of those pieces of content and their limitations prevent people with less than two hours at a time to spend from enjoying the game on the whole?
Did never hitting cutting edge raiding prevent your typical player from enjoying the game?
Is a journey so impossible to enjoy satisfactorily so long as its ending isn't easily accessible to everyone?
For my own part, I'd rather that the processes were enjoyable than that I am necessarily able to complete everything there is on offer while working a full-time job.
And the funny thing is that, for the most part, having an enjoyable process and a sense of accessibility aren't even mutually exclusive, so long as you don't mistake enjoyability for a matter of percents and quotas. That Ultimate exists outside my reach (or, for that matter, desires) doesn't devalue what is in my reach except by consequence of development time spent -- and there's no way my range of desired content is going to take advantage of the expertise of those battle designers or of reused assets to the extent that Ultimate would, so I'm not about to begrudge them something that, even given the relatively small population of those interested in Ultimate vicarious, or the even smaller population of those actually progressing through it, is ultimately still efficient.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

