Quote Originally Posted by Penthea View Post
I think the most likely thing to happen is if we do see another calamity it will be somewhere that we haven't been to yet. As you have said SE have just revamped ARR. There is no way they will render all that work irrelevant by having a calamity remove that content. Also by having it somewhere we haven't been to yet means the places that players love stay intact. I recall in WoW's Cataclysm expansion many players were upset by how some of the zones changed.

And no I don't mean a calamity by ascian design, I just mean a large scale disaster in general. SE have more or less closed the book on ascian calamities, and I get the impression that a certain someone who was revealed at the end of 5.3 msq is more interested in seeing people suffer rather than just erase them entirely. You can't play with your toys if they're turned to dust.
Yeah, the only problem with tying systems change to that type of event is that it will only be applicable to the new zones.

If the OP wants a change that affects the entire game at all levels, then it would have to be its own change with no tie to any world event.

Quote Originally Posted by Sequine View Post
One idea? Just consign the old MSQ to NG+, and allow new characters to access it after they finish the new one up to X point. I'm intentionally not going to pick a breakpoint because all of them have good reasons for and against being used.
That could've been a plausible idea before 5.3.

With 5.3, there is the ARR revamp and HW is now part of the free trial. They're not going to move that much content to NG+ anytime soon.