Quote Originally Posted by SieyaM View Post
I am going to share a real controversial opinion here, but maybe it would be a good idea to have another cataclysm. There is nothing really wrong with the game and it doesn't need a restart but I feel that something like this could really energize the players and maybe give the development team a chance to work themselves out of some of the very rigid loops they have designed. For instance we have been running roulettes for tomestones to get new gear for 7 years now.
I'm not convinced we'd need a calamity to change those traditional gameplay loops. There isn't any in-world reason why we have to keep getting new kinds of tomestones. Heck, I don't know an in-world reason for why we get any kind of tomestones, why we get different amounts and types from different kinds of content, and what does Rowena even do with them. There's no in-world reason for us to befriend three beast tribes per expansion and for them to offer us three quests per day, no more and no less. Even character levels have to be largely meaningless in-world, or else Garlemald should send a Lv70 soldier from Ghimlyt Dark into the Eorzean cities and capture them from their Lv35 defenders. The game can easily be freshened up without a calamity.

Introducing another calamity would likely involve a reset akin to the 2.0 release, and to be honest, I probably wouldn't have the energy to start over in a new game. Especially not at the moment when I barely have enough time to keep up with the patches.