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  1. #21
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    The reason why the english version and only the english version uses the 1-2-3 ECT affixes for the spells is because of history. The original translations of Final Fantasy in the west used numeric values for spells, all the way up to I believe final fantasy 8s release? Re-Releases of the older games since use the a. aga, aja now, but for the localisation of 14 they decided to use the numbers as that is what they thought westerners would be more familiar with it
    (1)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  2. #22
    Player
    SavishSalacious's Avatar
    Join Date
    Nov 2016
    Posts
    242
    Character
    Alex Mathethious
    World
    Malboro
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Dragonexx View Post
    Would anyone be interested in being able to rename your class features. Like, I'm not a fan of how spells are named Fire 1/2/3/4 and would rather use names like Fira/Firaga/Firaja and so forth. Thoughts?
    No because you don't stop using fire once you learned fire 2, as you don't stop using 2 once you learned 3 and you never stop using that once you use 4. People assume 4 is better then 3, this is not a single player Game. it doesn't work that way. Learn your rotation. Thanks.
    (3)

  3. #23
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    No because you don't stop using fire once you learned fire 2, as you don't stop using 2 once you learned 3 and you never stop using that once you use 4. People assume 4 is better then 3, this is not a single player Game. it doesn't work that way. Learn your rotation. Thanks.
    Your tone is completely unnecessary. There is nothing about the OP's post that suggests they don't know their rotation or how to play.
    (2)

  4. #24
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    The original JP convention is still Fire, Fira...etc
    Only the non-JP versions changed.
    (0)

  5. #25
    Player
    Astrus's Avatar
    Join Date
    Oct 2013
    Posts
    409
    Character
    Karma Dunkelsonn
    World
    Shiva
    Main Class
    Warrior Lv 91
    Quote Originally Posted by tymora View Post
    The original JP convention is still Fire, Fira...etc
    Only the non-JP versions changed.
    And all of them do their own thing, as far as I'm aware.

    Only the English localization changed the spell name to include roman numerals.
    The German localization uses the -ra/ga/ka (notably not -ja for the fourth iteration of a spell) suffixes (but uses roman numerals for Materia).
    French uses Extra/Mega/Giga as a prefix.

    It's at the point where every time I refer to a spell by it's actual name instead of it's general function I automatically use Auto Translate because there's no real consistency across languages at all and just because people chat in a language doesn't mean that that's their client language.
    (2)

  6. #26
    Player
    Feronar's Avatar
    Join Date
    Apr 2019
    Posts
    315
    Character
    Feronar Bloodfang
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Also, in the early FF games, like back on the Super Nintendo, the white mage's big powerful offensive spell was called Pearl. I wonder why they changed it to Holy.
    (1)

  7. #27
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Feronar View Post
    Also, in the early FF games, like back on the Super Nintendo, the white mage's big powerful offensive spell was called Pearl. I wonder why they changed it to Holy.
    Presumably because while both are light-related, Pearl seems too...specific? confusing? Like are the WHM throwing pearls at the mobs?
    (0)

  8. #28
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,277
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Feronar View Post
    Also, in the early FF games, like back on the Super Nintendo, the white mage's big powerful offensive spell was called Pearl. I wonder why they changed it to Holy.
    It always was Holy, but because of Nintendo's draconian American censorship rules at the time, they forced Square to change it in the US versions of FFI, IV and VI to remove any trace of religious iconography (this is also why the chapels in FFI became 'clinics'). Sony had no such scruples however at portraying even distantly 'religious' terms in FFVII, so Holy was properly translated as Holy for the first time, and has been the case for each FF game ever since.

    The 'Ra/Ga/Ja' thing however is more just pragmatism. Ra/Ga/Ja are suffixes that are obtuse and confusing to new players who are not familiar with past FF games, so FFXIV has reverted to the old style numbering system for spell tiers (and before you pass judgement, FFXI actually used both, leading to such silly spell names as 'Curaga VI'). It is not necessarily a bad thing, just a different thing, and as others have said, it's more easily understood if you were familiar with the older FF games pre-FFVIII which signified the change in the English-language versions from spells being numbered to 'Ra/Ga/Ja' suffixes.
    (2)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  9. #29
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    ^ This was also the reason why Death spells weren't actually called that, why Garland will "knock us all down" (except this one became enough of a meme that it lived on in most FF1 remakes), why Celes's blatant suicide attempt was played off as an exhilarating leap off a cliff, etc...


    Censorship is a helluva drug, man.
    (1)

  10. #30
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    I just wish there was at least consistency across the board.

    Sometimes IIs are an AoE (Fire, Blizzard, Miasma (RIP), Medica). Sometimes not (Ruin, Cure, Stone).

    Sometimes IIIs are an AoE (Aero (RIP), Cure). Sometimes not (Ruin, Miasma).

    New AoEs are always being added and taken away and the consistency just gets worse.

    There are only a handful of times when a spell directly upgrades and that is a perfect time to use the numerals in my opinion. They show it's a stronger version of the same spell. Stone I thru IV works perfectly this way.

    I'd really like it if AoEs were all hard consonant -ga/-ka(-ca) spells and all ST spells were soft consonant -ra/-ja/-sa spells.

    Cure II > Cura, Cure III > Curaga, Fire II > Firaga, Fire III > Fira, Fire IV > Firaja, Thunder II > Thundaga, Thunder IV > Thundaga II, Ruin II > Ruinra, etc.

    It would better show which spells are different from one another and which spells are direct upgrades.

    So then we have Cure, Cura, Curaga, all representing different spells and spells like Thunder, Thunder II, Thundaga, Thundaga II all representing different spells and logical progression.

    Thunder advancing to Thunder III and Thunder II to Thunder IV is pretty darn confusing, especially when compared to Ruin's advancements. And don't get me started on Miasma upgrading to Miasma III even after they removed Miasma II from the game!
    (5)
    Last edited by MartaDemireux; 09-13-2020 at 04:17 PM.

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