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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Recon1o6 View Post
    honestly if they stopped doing dungeons, i would not mind in the slightest. They've always felt like a slog with little challenge or variation outside of select ones such as Pharos pre nerf, Hominister and Amaurot

    anyway feature wish list:

    Healers reverted to SB ast and sch, hw whm, drk reverted to hw, warrior to 4.2+ sb, all of them with their flaws fixed. Job design changed to focus more on fun and unique playstyles and stay there
    new healer job
    cross class return with role skills separate
    missing genders of viera and hrothgar and the current problems with hair/headgear resolved
    better glamour system
    fishing log and guide ui improvements and if possible nodes for the overworld
    companion expansion
    fc workshop outside of owning a house
    solo endgame duties to get savage/ultimate gear with appropriate difficulty
    relic to start in the 6.05 at the latest
    level squish
    phys/magical damage in the ui
    70% filter in the ui
    ability to change starting city
    4* cards being usable in TT
    character creation update with better textures, horns decoupled etc
    hall of the novice updated and made mandatory for new players
    Huh, to think some of these were actually resolved in a few months.

    new healer- sage
    Viera males added, hrothgirls later
    Fishing release window improved at least though there's moer that can be done
    4* TT cards usable at last

    meanwhile phys/special will continue to need 3rd party tools because yoshida doesn't want players being able to identify what dark mind is good against :P
    (0)

  2. #2
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by LisSquid View Post
    I don't know how I feel about this, but I'd absolutely love some savage difficult solo content made for reach job/role. Perhaps award an extra shiny version of your job AF set?
    Blue mage already exists, but you shouldn’t get savage ilvl drops outside of savage or tomestones.
    (1)

  3. #3
    Player
    Rymi64's Avatar
    Join Date
    Dec 2020
    Posts
    299
    Character
    Ren Crowe
    World
    Faerie
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LisSquid View Post
    I don't know how I feel about this, but I'd absolutely love some savage difficult solo content made for reach job/role. Perhaps award an extra shiny version of your job AF set?
    Sounds like bozja 1v1s but more narrowed to role specific
    (1)

  4. #4
    Player
    LisSquid's Avatar
    Join Date
    Jan 2021
    Posts
    1,366
    Character
    Mother Kos
    World
    Hyperion
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Rymi64 View Post
    Sounds like bozja 1v1s but more narrowed to role specific
    That's actually what got me thinking about it, ngl.

    Quote Originally Posted by van_arn View Post
    Blue mage already exists, but you shouldn’t get savage ilvl drops outside of savage or tomestones.
    That's why I said cosmetics, but savage level gear was too far. Also, blue mage is blue mage and doesn't test you on how much you know how to play drk or ninja. Something for each job would be fun.
    (0)

  5. #5
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    If Square Enix would just say that they plan on giving more attention to their Combat System and PvP, rather than adding countless sidecontent, i'd already be happy enough.
    (1)

  6. #6
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    I like seeing new dungeons especially now they allow Exploration mode in dungeons.
    (1)

  7. #7
    Player
    Casti_EL's Avatar
    Join Date
    Nov 2020
    Location
    Gridania
    Posts
    193
    Character
    Casti Elensar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Most of mine have probably already been said but:

    1. Class reworks across the board - many classes have lost their individualism in what feels like an effort to make them simpler to play or balancing (i.e. Summoners, Healers especially). Some of the unique spells/abilities have been removed, playstyle pretty much made the same, etc. I'd like to see the classes get reworked a bit in keeping with their lore (i.e. Summoners - give them more summons, make the summons actually useful rather than been a non-targetable pet that fires off abilities that you could just give to the Summoner) and make them a bit more unique again. I appreciate my experience with classes is small but so far some of them feel a bit 'shallow' during play.
    2. Rework BLU - remove the limited job rubbish and make it a properly playable class. It worked in FFXI - it can work here with the correct thought/setup.
    3. New classes? I'd like another healer (providing point 1 is taken to heart and it's not made too generic) and maybe BeastMaster would be cool if pets were properly reworked/utilized.
    4. Rework glamour system - increase the glamour slots/armoire or have glamour options not actually take up space anywhere. (Maybe something like WoW where once you have equipped a piece of armor it becomes a glamour option automatically?). I'd also like to see gender/class/job restrictions removed on glamours - allow us to glamour to anything, would really bring some interesting options to the table (plate wearing Healer?)
    5. Sort out MSQ in early levels (i.e. ARR and the drag between expansions) - this is a more of "it would be nice" (appreciate there are limitations to what the devs can do without a full overhaul) but as a new/returning player levelling (or someone levelling an alt) these areas feel drawn out and a bit tedious. I know many a person who has nearly quit before reaching Heavensward because they get burnt-out/bored with the quests.
    6. More unique quest types - SB and ShB have brought us some different quest types other than the usual "Kill X mobs", "Gather X things" - without spoiling anything there's some fun quest types involving darts, psyching up an NPC via dialogue options, playing as an NPC, etc. which I found to be fun and a great way to break up the usual grindy quest types. I'd love to see more stuff like this going forward.
    7. Housing - it shouldn't be so difficult for someone to get a house.
    8. More customization options on characters - especially original races - give us more face/eye/jaw/nose/etc options, more hairstyles, tattoos. Whilst you're at it add female Hrothgar and male Viera in. I want Bunny Bois!
    (7)
    Casti Elensar
    Gilgamesh (Aether)
    Validation <<ERROR>>

  8. #8
    Player
    hydralus's Avatar
    Join Date
    Jun 2016
    Posts
    1,137
    Character
    Keiho Fukiku
    World
    Balmung
    Main Class
    Warrior Lv 50
    All I want is a 'quick stack' button for stuffing items from your inventory into retainers that already have stacks of the item.
    (1)

  9. #9
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,127
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    I would wish for a housing item storage system.

    Right now I'm not interested in housing but I keep my house anyway just to store all the event housing items.
    (1)

  10. #10
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Curisu View Post
    I would wish for a housing item storage system.

    Right now I'm not interested in housing but I keep my house anyway just to store all the event housing items.
    Apartments are cheap and fulfil this exact need for people who can't get a house. Adding more would be doubling up systems, so the best you can hope for is access to the housing storeroom from outside of your house/apartment.

    To continue the housing feature list though, I'm hoping for a tenant chest that works like an FC chest for housing tenants. It would make gardening, housing, and overall inventory sharing much more user friendly for people who share houses.
    (0)

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