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  1. #1
    Player
    Sumea's Avatar
    Join Date
    Sep 2020
    Location
    Limsa Lominsa
    Posts
    32
    Character
    Duel Macska
    World
    Phoenix
    Main Class
    Scholar Lv 76
    Personally, World of Warcraft is one of the largest things in MMO market. There may be young enough people who missed out just how huge WoW was from it's launch to this day, it is important enough game that even YoshiP played it for research and probably just for fun in past. One of the most important aspects though is that if some random gamer has played an MMO, it is very likely WoW.

    Because the world at one point had way more WoW players than ever could be though of - the first MMO to go over million players or so.

    It is a huge game... Was... was before it was.... But, still a thing that is in especially MMO gamer consciousness, you are just asking us to not think about the pink elephant.
    That said, I use my general knowledge to just help out past WoW players in XIV, it always helps when you can name closest things to things in another game. Not the SAME thing, closest analogues still exist enough and helps people to adjust their WoW knowledge into XIV. It is not much more comparing to me than saying what things from XI are in XIV and how they are different, etc.

    This happens right now because in WoW community there is a large amount of players leaving the game and many finding XIV instead. And really... I do want their input in XIV. They come from a game that is possibly failing badly in current times and their woes would serve well in XIV community as things to possibly avoid lest future comes darker here as well. We could always build up together and debates over qualities of MMO games is part of course.
    1.0 was born from a secluded Japanese team that had only made XI and left ignorant of (MMO) market.
    2.0 was born by director who played and loved a lot of MMOs and taking his experience from MMO's into this project, where a lot of stuff was kept even, just restructured and refocused and expanded largely in ways that is based on taking note of the (MMO) market.
    XIV is these days of course, probably the forerunner of the (MMO) market, but... As long as it is civil and not too over the top we even should compare MMO games, even with their differences.
    (0)

  2. #2
    Player

    Join Date
    Sep 2020
    Posts
    140
    This game is quite literally WOW-inspired...
    (2)

  3. #3
    Player
    Minarisweet's Avatar
    Join Date
    Jan 2021
    Posts
    376
    Character
    Ara Amai
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    I've seen many of your posts and you're the one that compares the two most frequently...
    (1)

  4. #4
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Puremallace View Post
    I think we know which two and we all know where this thread is going. FF14 and WoW and this only comes up because I still check the WoW forums and they talk about us a lot over there.

    Guess it is because FF14 has been releasing content during a MASSIVE lul in WoW.

    1. FF14 is 7 years old and WoW is 15 years old. If you cannot look at one game in its 3rd expansion vs one in its 7th and understand why they work differently then you are lost.

    2. Even remotely trying to compare class design in a game where you can swap between them all and another where you have to log off to play a different class then you are lost. Also YET AGAIN one game the character cap is 80 and the other is 120. Square Enix is well aware of the ability bloat which is why you see these class redesigns happening.

    3. Just like in WoW's 3rd expansion the devs for FF14 tried to open the game to more casual players so they made tanking easier and thus caused boring healers. I cannot put into words how bored I was in Wrath barely even having to attempt dungeons designed around these new tanks that had some many defensive CD's.

    Ever hear people complain about chain pulling? I used to pull Halls of Lightening from start to finish on my Paladin and take hardly any damage and WoW did not have these arbitrary doors to slow people down.

    4. One MMO is designed solely for PC users while this one is designed to work on the PS4. Anyone looked at the specs on a PS4? You start to understand very quickly why some designed decisions. Maybe once this MMO starts solely supporting the PS5 which is vastly superior in 7.0 we will see major changes.

    5. One MMO relies HEAVILY on RNG for gearing while FF14 is predictable and some call it boring who want to spice it up. Well Blizzard started to "spice it up" after their 3rd expansion and now it is a spicy pile of crap that makes some RNG loot box systems look fair. Go figure after their subs tanking they are reconsidering this approach.

    6. One MMO has queues literally every single time I login and when I goto zones I never really feel alone. Could Square incentive going into the open world more...yeah got any suggestions then post them. Also no stupid arbitrary faction war that no longer makes any sense.

    7. One game focuses on the story atleast ONCE from 1-80. Do not like and want to be a l33t pwnzers raider then fork over $17 for a story skip or rush through the game by hitting escape. Personally your life will be more empty as you will not understand why Thordan is so afraid of you....who this Zenos guy is...Why Emet turns into this big thing then cries in despair during the fight about being forgotten...

    8. One game has gone through multiple game directors while the other has had CONSISTENT leadership and huge subscriber growth using this current formula.

    TL'DR: Stop comparing the two. They are in extremely different development cycles in their lifetimes and use VERY different development philosophies.
    They won't.
    (0)

  5. #5
    Player
    Crowzer's Avatar
    Join Date
    Jun 2019
    Posts
    79
    Character
    Crowzer Bonescythe
    World
    Cerberus
    Main Class
    Summoner Lv 90
    "... AGAIN one game the character cap is 80 and the other is 120..."
    It's 60 the level cap in WoW...

    Oh well, ANOTHER NECRO THREAD.
    (0)

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