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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The problem with XIV's crafting is that it's so accessible that the supply quickly outpaces demand; even moreso when you have bot farmers in the mix on the average server.

    I would not be against having more time-gated and/or player-bound materials like WoW does for the sake of limiting how many/quickly items can be made, personally.
    (1)

  2. #2
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    We should instead talk more about XI and what XIV could learn from it in terms of overworld design. ^^ I have high hopes for the Bozja stuff.
    (4)

  3. #3
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Taebok View Post
    Stuff that was selling for millions less than 6 months ago is selling for 50k now.
    As it should.
    (6)

  4. #4
    Player
    KatieConnr's Avatar
    Join Date
    Nov 2019
    Location
    Gridania
    Posts
    140
    Character
    Kaitey Conner
    World
    Brynhildr
    Main Class
    Warrior Lv 90
    Me over here looking awkward in the corner playing both.....

    I dont see why folks cant play more than "one" game at a time? It is always weird to me when this "only this one" mentality comes up.

    As far as comparing- well you can do that with anything really. Some games have things we like/dislike, some enjoy one/few/lots of games.

    As Gamers we should all just be a family and enjoy playing whatever as a group, and just let people do what they want
    (2)
    "You are just going to give me one of those stoic nods aren't you?"

    WOL = Nods

    (one of my favorite moments)

  5. #5
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    The PS4 isn't the hardware that's currently holding anything back. That's the minimum PC spec requirements. So unless they update that, the PS5 won't change much for the games functionality and graphics.
    (3)

  6. #6
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Yoshi P. loves WoW and you can see WoW's influence over FF14. Before FF11, Japan didn't have any MMORPG they could call their own and well then there was FF14 1.0 and we all know what happened. Regardless what happens, FF14 will always be rooted in WoW. Personally I always disliked WoW and it's part of the reason why FF14 was never that great of a game to play for me but I still play FF14 because of my friends and there's many things to enjoy. Comparing the two is good, it's competitive. If you stop comparing things then you end up with disaster products that don't strive to innovate. Competition is and always has been healthy for grown whether it's for products or for self-improvement.
    (1)

  7. #7
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    WoW is antiquated garbage. FFXIV is amazing. Ok I am done with my comparison that is not open for debate in any way shape or form.
    (1)

  8. #8
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Puremallace View Post
    TL'DR: Stop comparing the two. They are in extremely different development cycles in their lifetimes and use VERY different development philosophies.
    You do realize that the differences are what're causing the comparisons, right? If there were no differences, then there'd be nothing to compare. And development philosophy is something that can affect people's enjoyment of a game. So when you have two games in the same genre with different philosophies, comparisons are bound to happen.

    Quote Originally Posted by Shurrikhan View Post
    Player choice making a difference (e.g. choosing to follow Sylvanus in her path to break the cycle of death at any cost or Saurfang in his quest to return honor to his people, even if such was only temporary for obvious [spoilers] reasons), though I'd prefer a... better... take on it.
    That's actually an example of player choice not making a difference. And my chosen path made me "lose out" on a toy unless I choose the other path with another character. It made me quit Horde for Shadowlands, ugh. (Until being a BEDH draws me back again in the future.)
    (1)

  9. #9
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,993
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by linayar View Post
    That's actually an example of player choice not making a difference. And my chosen path made me "lose out" on a toy unless I choose the other path with another character. It made me quit Horde for Shadowlands, ugh. (Until being a BEDH draws me back again in the future.)
    That's why I said I'd prefer a better take (than, just say, Sylv/Saur, Alders/Scryers, which of the four covenants to go with, etc.). But the XIV alternative is literally no choice at all, or the difference between a nod of affirmation and a sarcastic nod of affirmation.

    I prefer that as a soldier I can come to a given plotline with a different history, different preferences, etc., and act upon them. There's less of that than I'd like, and less well executed upon, but at least WoW gives that a genuine try.

    Yes, it does necessarily mean that some content is seen only on a second pass, but used well and sparingly I prefer that to pure linearity.
    (0)

  10. #10
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Quote Originally Posted by Shurrikhan View Post
    That's why I said I'd prefer a better take (than, just say, Sylv/Saur, Alders/Scryers, which of the four covenants to go with, etc.). But the XIV alternative is literally no choice at all, or the difference between a nod of affirmation and a sarcastic nod of affirmation.

    I prefer that as a soldier I can come to a given plotline with a different history, different preferences, etc., and act upon them. There's less of that than I'd like, and less well executed upon, but at least WoW gives that a genuine try.

    Yes, it does necessarily mean that some content is seen only on a second pass, but used well and sparingly I prefer that to pure linearity.
    I prefer the opposite. If both choices ended up being the same, then spare me the hassle of thinking hard of which choice to make only to not have the payoff that I wanted in making that choice and just give me an inconsequential but potentially humorous dialog option instead.

    Being "cheated" of my choice is worse to me than not having to make a choice.
    (0)

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