Quote Originally Posted by Hycinthus View Post
I think with a lot of new players nowadays, there should be an in-game tutorial that teaches the abilities of other jobs that you need to watch out for.
I honestly want a "Hall of the Master" successor to the "Hall of the Novice". Instead of just doing things in the little arena, have it be role-specific solo content using an NPC party; it's feasible now that we have the Trust AI system. Fight a large group of mobs, fight a smaller group with one or two mobs that need to be dealt with (interrupted/stunned), fight a boss with mechanics... something like that. For healers, have an NPC DRK that uses Living Dead, and so on.

At the end, you could have the NPC observing the group give you in-world feedback in the form of a little report. Things like noting to a healer that they could have applied more DoTs or done more DPS, explaining why the tank died to the Walking Dead debuff, noting to a tank that they could've used cooldowns at various places, etc. I suspect a lot of players would find that useful, since they'd be able to get advice at their own pace. And the feedback would probably be a *lot* more useful than just using training dummies or hitting up Stone, Sea, Sky.

It could even be presented in-world as training offered by the Scions of the Seventh Dawn for their members.

(But that's hardly specific to Living Dead, just something that would help in explaining it to players.)