

It's not really a counter as, what I'm saying, is that the removal of them would be more interesting than keeping them.The only counter I can make, as this is one side to point, is that "if SE didn't want tanks using invulns, they either wouldn't design encounters where the invulns trivialize the mechanic, or they'd just remove invulns altogether." If it's there, people are gonna use 'em.
Speaking for myself, not SE.
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