Results -9 to 0 of 91

Threaded View

  1. #10
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post
    Indeed it has. And as usual I will say that the skill is fine for one simple reason: It prevents you from hitting zero.

    Sure, there are a ton of ways the ability can be improved. But the true problem with Living Dead is that it is a scapegoat. I've seen all the tanks, including PLD, get KO'd in the exact same situations that a DRK uses LD.

    Healers need to be held accountable for KOs they could have prevented. Simple as that.
    I disagree in SCH.
    In solo play (dungeon/raid/etc) I'm rarely standing on enough ressources to prevent LD from killing the tank. Everything is done to prevent LD from ever being required. Unlike HLMG or HG that can actually be worked with to reduce the amount of healing required. LD is a loss 100% of the time.
    In group play without a WHM often times it's better to ignore LD as well and have tanks do the mechanics as it's less healing and less dps loss. LD can still shine but it's only in limited situations. Generally those would be multi-hit tankbusters that would require repeated healing throughout, like golden bahamut or uwu ifrit, etc. In those cases, saving ressources to deal with LD is easier and less intrusive than healing through the mechanic.

    In any event, it's not a scapegoat, something could/should definitely be done.
    (7)
    Last edited by EaMett; 09-08-2020 at 02:23 AM.

Tags for this Thread