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  1. #1
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    The spell the Exarch cast has been in the game before as a role spell in Stormblood. The only thing noteworthy about when he cast it in the tower is that it hit every enemy at the same time.

    Sage has existed in Final Fantasy before in the form of Sage starting in FF3 as a true BLM/WHM/SMN combo that could cast every spell of all three trees of magic. Then Sage came back again on the character of Tellah in FF4, where he could cast nearly every White and Black Magic spell, but his MP was severely limited. The character of FuSoYa later mimicked this, despite his class being Lunarian.

    As far as I am aware, the class has never cropped up again in the series history, though plenty of methods for giving characters the ability to, "Do Everything" has existed. In general, you still have to split your party up into specializations in order to actually be effective.

    I don't think they could render us an honest version of the actual Sage job class from the series' history. If they did, it would have to be a multi-role class, able to swap its role component from healer to DPS before duty queuing, thus acting as two separate jobs with the same name. We pretty much already have this effectively with SCH/SMN.

    Basically, it's one of those things that sounds cool in your head, but there's already a history for it, and the implementation that you desire is too labyrinthine without a clear path to the center that would ever be able to make it satisfying to play within the game we currently have, without basically making every other magical job obsolete.
    (9)

  2. #2
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    It wouldn’t surprise me if that was his official “job” since he is considered an all-rounde fin the trust system. I doubt it means anything for us as characters, other than our ability to change jobs on the fly (which maybe he just also does this?). I forget how the game treats job changes in lore (as in all adventurers can do this, or only the WoL can)
    (2)

  3. #3
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Vyrerus View Post
    The spell the Exarch cast has been in the game before as a role spell in Stormblood. The only thing noteworthy about when he cast it in the tower is that it hit every enemy at the same time.

    Sage has existed in Final Fantasy before in the form of Sage starting in FF3 as a true BLM/WHM/SMN combo that could cast every spell of all three trees of magic. Then Sage came back again on the character of Tellah in FF4, where he could cast nearly every White and Black Magic spell, but his MP was severely limited. The character of FuSoYa later mimicked this, despite his class being Lunarian.

    As far as I am aware, the class has never cropped up again in the series history, though plenty of methods for giving characters the ability to, "Do Everything" has existed. In general, you still have to split your party up into specializations in order to actually be effective.

    I don't think they could render us an honest version of the actual Sage job class from the series' history. If they did, it would have to be a multi-role class, able to swap its role component from healer to DPS before duty queuing, thus acting as two separate jobs with the same name. We pretty much already have this effectively with SCH/SMN.

    Basically, it's one of those things that sounds cool in your head, but there's already a history for it, and the implementation that you desire is too labyrinthine without a clear path to the center that would ever be able to make it satisfying to play within the game we currently have, without basically making every other magical job obsolete.
    I was wrong! /o/

    Also R.I.P. Nocturnal Sect!
    (2)

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    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore