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  1. #1
    Player Soge01's Avatar
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    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100

    A Sage Job Class... (Minor Spoiler)

    Near the end of 5.3 Shadowbringers, The Exarch uses a spell called "Break" to stop the Shades of Light in their tracks so they wouldn't be able to pursue the Warrior of Darkness.

    This has been on my mind for awhile, but it makes me wonder if this was a hint at The Exarch possibly being converted into a job class and my thoughts always jump towards the Job Class "Sage" because of the massive amounts of energy coursing through the Crystal Tower and how easier it makes for The Exarch to cast powerful and sometimes life threatening spells.

    And if so, how would the The Exarch be converted successfully into a job class?

    Lore wise, I could see The Exarch using the same trick he used to make the auricite soul transporters, by adding his blood and memories to a brand new and untouched Job Crystal and giving it to the Warrior of Light as a gift as a way of thanking them for not only saving the First but also bringing him back home.

    Now possessing the "Soul of the Sage", the Warrior of Light now has access to the unlimited energy source of the Crystal Tower thanks to The Exarch's blood being infused with their Soul Crystal, along with his memories, granting the Warrior of Light a vast quantity of new and unheard of spells not yet seen before by Eorzean eyes! Most of which are extremely powerful and difficult to perform and simply not possible for other caster type Job Classes to execute due to not only the sheer concentrated amounts of aether they would need in order to even attempt casting them, but also decades upon decades worth of knowledge needed to understand the intricacies and complexities of each and every spell right down to the tiniest point in order to cast such spells without any mistakes!

    So Job Classes like Black Mages and White Mages wouldn't be able to cast any of a Sage's spells due to lacking a source of energy that wouldn't wind up leaving Hydalyan dry as a bone and the lack of a centuries worth of saintly knowledge of spells would wind up leaving them making all kinds of mistakes while attempting to perform them, hence why the "Soul of the Sage" possessing The Exarch's little over centuries worth of experience!

    And if I had to pick a Job Class for Sage, I could see it being either a Tank that prioritizes powerful defences with a few good mid ranged offensive spells or a DPS that can act as go to class for filling in the void of a Black Mage (Power Caster), Summoner (DoT Spammer) and Red Mage (Single Target Damage Spammer???) by a Stance System called All Rounder (named after The Exarch's Trust Job Class) that allows the Sage to freely switch between BLM, SMN and RDM based fighting styles with Sage's own unique flair. Either that or I could see Sage being a half Supporter and Offensive Spell Caster type Job Class that hangs in the back of Patties granting boosting Spells like Haste to allies and deabilitating spells like Slow to enemies, along with a SMN-BLM fusion like fighting style.

    Also, for their weapon, a staff based off of The Exarch's would do along with inheriting his iconic stance as well when in combat stance.


    So, what do you all think?
    (1)

  2. #2
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    The spell the Exarch cast has been in the game before as a role spell in Stormblood. The only thing noteworthy about when he cast it in the tower is that it hit every enemy at the same time.

    Sage has existed in Final Fantasy before in the form of Sage starting in FF3 as a true BLM/WHM/SMN combo that could cast every spell of all three trees of magic. Then Sage came back again on the character of Tellah in FF4, where he could cast nearly every White and Black Magic spell, but his MP was severely limited. The character of FuSoYa later mimicked this, despite his class being Lunarian.

    As far as I am aware, the class has never cropped up again in the series history, though plenty of methods for giving characters the ability to, "Do Everything" has existed. In general, you still have to split your party up into specializations in order to actually be effective.

    I don't think they could render us an honest version of the actual Sage job class from the series' history. If they did, it would have to be a multi-role class, able to swap its role component from healer to DPS before duty queuing, thus acting as two separate jobs with the same name. We pretty much already have this effectively with SCH/SMN.

    Basically, it's one of those things that sounds cool in your head, but there's already a history for it, and the implementation that you desire is too labyrinthine without a clear path to the center that would ever be able to make it satisfying to play within the game we currently have, without basically making every other magical job obsolete.
    (9)

  3. #3
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    It wouldn’t surprise me if that was his official “job” since he is considered an all-rounde fin the trust system. I doubt it means anything for us as characters, other than our ability to change jobs on the fly (which maybe he just also does this?). I forget how the game treats job changes in lore (as in all adventurers can do this, or only the WoL can)
    (2)

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Break was actually an AST spell.
    It was moved to a role skill in SB, then removed altogether in ShB.
    (4)

  5. #5
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Seraphor View Post
    Break was actually an AST spell.
    It was moved to a role skill in SB, then removed altogether in ShB.
    Nah. Break was only ever a role spell. Prior to Stormblood, AST had the spell Stella, which was a 40% Heavy as opposed to the 20% Heavy from Break. WHM could also inflict Heavy with Stone I before they did the trait lumping.
    (9)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  6. #6
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Sage is just Red Mage with more magic and less swords. Its niche is already covered quite thoroughly.
    (0)

  7. #7
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Vyrerus View Post
    The spell the Exarch cast has been in the game before as a role spell in Stormblood. The only thing noteworthy about when he cast it in the tower is that it hit every enemy at the same time.

    Sage has existed in Final Fantasy before in the form of Sage starting in FF3 as a true BLM/WHM/SMN combo that could cast every spell of all three trees of magic. Then Sage came back again on the character of Tellah in FF4, where he could cast nearly every White and Black Magic spell, but his MP was severely limited. The character of FuSoYa later mimicked this, despite his class being Lunarian.

    As far as I am aware, the class has never cropped up again in the series history, though plenty of methods for giving characters the ability to, "Do Everything" has existed. In general, you still have to split your party up into specializations in order to actually be effective.

    I don't think they could render us an honest version of the actual Sage job class from the series' history. If they did, it would have to be a multi-role class, able to swap its role component from healer to DPS before duty queuing, thus acting as two separate jobs with the same name. We pretty much already have this effectively with SCH/SMN.

    Basically, it's one of those things that sounds cool in your head, but there's already a history for it, and the implementation that you desire is too labyrinthine without a clear path to the center that would ever be able to make it satisfying to play within the game we currently have, without basically making every other magical job obsolete.
    I was wrong! /o/

    Also R.I.P. Nocturnal Sect!
    (2)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  8. #8
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Every job could happen in this game.
    There are so much possibilities to make them unique.

    Concerning Sage, I'm sure Alphinaud will get it in Sharlayan.
    (3)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  9. #9
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ceasaria View Post
    Every job could happen in this game.
    There are so much possibilities to make them unique.

    Concerning Sage, I'm sure Alphinaud will get it in Sharlayan.
    I was thinking the same thing. The only other people that could compete with the Garleans tech wise are the Sharlayans and the design of Sage's weapon just made me think of that.


    Also, surprised this old thread popped up again. I was completely off on this thread but still glad we're getting a Sage class in such a unique direction! Veeeeeeeery different from past Sage Jobs in other FF games. ^^
    (1)

  10. #10
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ceasaria View Post
    Every job could happen in this game.
    There are so much possibilities to make them unique.

    Concerning Sage, I'm sure Alphinaud will get it in Sharlayan.
    If he does... then that will occur off camera.

    I would be more inclined to believe he learns it in Garlemald. Based off the announcements, we're already going to the moon, Thavinair, and Garlemald. Also I could be wrong here, but didn't Sharlyan disappear? I feel like I remember reading about that in the Eureka questline. But I it's been ages and I didn't really care much for what was going on there at the time.
    (0)

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