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  1. #1
    Player
    Macachita's Avatar
    Join Date
    Jan 2020
    Posts
    1
    Character
    Sado Yasutora'
    World
    Lamia
    Main Class
    Dancer Lv 80

    Countdown start sound effect in the wrong section of the game audio

    Why is the countdown start sound effect linked with the BGM volume and not system sounds? while the 5,4,3,2,1,ENGAGE! is considered system sound? shouldn't it make more sense if both were in the system sounds? It always bothered me that while being part of the same concept, the countdown, both of these are treated differently, and if I need to hear the start of a countdown to have a sound cue, i need to have the BGM volume above what i'd be listening when in-game
    (5)

  2. #2
    Player
    eikomakimachi's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    90
    Character
    Eiko Makimachi
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Never noticed that cuz I play with BGM on, but yeah, it just doesn't make any sense for a countdown to be considered a background music since it's actually a warning for all players that the fight is going to start.

    I wonder if this is why some people do early pulls and completely ignore the countdowns lol
    (0)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    As someone that plays with BGM off, I never knew it had sound effects.
    (2)