Quote Originally Posted by Sqwall View Post
I would like to reinstall the idea though since everyone seems to focus on the WHOLE idea of players playstyle. This is strictly focusing on the idea of the CHOICE of deciding weather or not to play from 1 or say even 30. If you don't want to...you DON'T have to. I just enjoy the idea of playing the job from much further away from max. And that's the point...choice.
Is that worth forcing people into a decision at the point of the job's creation, though?

Why not just request the ability to level-sync generally, similarly to if you wanted to sync to a level 1 friend and progress with them, or even just make leveling emulation an optional part of New Game+? Why give players a choice in such a bimodal will-probably-bite-you-later fashion when you have so many more granular and choiceful means of doing what you want?