
Originally Posted by
Asiaine
Math time!
100% Totem Rate = 1 Totem / Run
Each run takes 15 minutes + 15 minute wait. Therefore:
2 Totems/ Hour.
10 Totems/weapon (reflecting latest update that this will stay at 10). Therefore:
10 Totems / 5 hours. In other words: Every 5 hours, you get a weapon of YOUR choice.
If you are not a 'hard core' or 'must collect everything' adventurer, and only want 1-3 weapons for your main jobs, you could be done after 15 hours of play time.
If you want it all, it would be 35 hours of play time (7 * 5).
Please note: This excludes counting the number of drops you would get whilst collecting totems. 70 Totems = 70 Runs, and a drop rate of 1 per 35 runs, means you will have a full set and two extras after 35 hours of fighting iffy.
If this were mimiced for Moogle and Gardua, we would be looking at: 35 * 3 = 105 hours for a full set of 7 (plus some random drops along the way).
105 hours can be completed in a fortnight if you do this about 10 hours per day, or a month if you do 5 hours per day. (This is reasonable for serious adventurers... for casual or those who do not need/want it all, it can obviously be done quicker or easier).
The question then to ask is:
Is the intent that it should be possible to get all primal weapons within a month?
If Yes, then the primal weapons are by no means 'special'.
If No, then the drop rate must be adjusted accordingly.
The next question to ask:
Should drop rate be adjusted to satisfy those who demand to collect everything, or those who only want what they 'need' (main job, etc.). The rate should be adjusted to benefit the majority or the minority?
The final thing to say is:
'What we want'... no, please, do not suggest that this what we all want ^.^; If you ask what *I* want.. well, that's easy and very simple... to stop seeing so many people complain about everything ^.^;;;
Anyways, I'd rather have more Hildibrand content than Primal Drops.....