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  1. #1
    Player
    Tempestmoon's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    281
    Character
    Mataya Tempestmoon
    World
    Hyperion
    Main Class
    Gladiator Lv 70

    Spice up the grind!

    I have heard alot of complaints around my server of how boring it is to just beat down on the same senseless mob for hours on end. True there are now plenty of other things you can do but Grinding in an exp party is one of the most common now.

    My suggestions is to spice these up a little bit with random events for parties that stick around a particular area, or kill a mob type repeatedly. Maybe the community can come up with some more but I think idea's such as these will give the world a little more depth and realism.

    Alpha mobs,

    Grinding on Raptors and such can get pretty boring when you've already killed 50 of them and they pose no challenge. I suggest throwing some random Alpha mobs in the mix every so often to keep parties on their toes. Such a mob would spawn after a requirement is met, say 1.5 hours in a zone killing X mob, or 50 Raptors killed by the party, or what ever. Change up the battle music when it spawns and have it run in with a few minions of its own.


    Random triggered quests

    Another suggestion is a random guild leve type quest activation. When requirements are met such as mentioned above have an NPC run up crying for you help for you to save their caravan or family from ravenous chickens, ahem I mean dodo's. Give the party the option to pass or accept and put an appropriate reward with it.


    The world is an increasingly dangerous place and we should see a little more of that. step up the empires patrols, we should see scouting parties and such randomly and frequently. Would be cool if we saw Empire camps randomly setting up and moving around frequently traveled routes.

    What of the growing red apocalyptic danger heading for the world? does it not cause any physical change on the world? Aetherites should be affected and climates should be changing. We should be seeing things like abnormal energy apparitions or monsters because of the growing energy forces between us and Delmond.


    There is so much that could be done to make the world truly immersive and exciting. Everything done up to this point and announced so far is awesome don't get me wrong. SE you are doing a great job and I hope that some of these suggestions spark even more great ideas.
    (1)

  2. #2
    Player
    ThunderTopaz's Avatar
    Join Date
    Apr 2012
    Location
    Ul'dah
    Posts
    148
    Character
    Hieroglyphic Pumpkin
    World
    Diabolos
    Main Class
    Blue Mage Lv 70
    seems like a good idea to me, but what do the other people think about this I wonder?
    (0)

  3. #3
    I like the way this other system in that one other MMO worked. You guys may not know what MMO this is from, but it dealt with fortifications being assaulted by enemy mobs and beast like humans. These would happen every so often and you would teleport to an area that was under attack, sign up for the fight with the npc, and then gain exp upon defeating enemies and defending the strongholds. This was a very fun and is much more exciting than these leve quests we have currently. I'm sure the devs could make a more interesting version with much more events taking place, making it unique and such.
    (0)

  4. #4
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Zahak View Post
    I like the way this other system in that one other MMO worked. You guys may not know what MMO this is from, but it dealt with fortifications being assaulted by enemy mobs and beast like humans. These would happen every so often and you would teleport to an area that was under attack, sign up for the fight with the npc, and then gain exp upon defeating enemies and defending the strongholds. This was a very fun and is much more exciting than these leve quests we have currently. I'm sure the devs could make a more interesting version with much more events taking place, making it unique and such.
    Hamlets sound like what you're wanting and are planned for 1.22 (hopefully). Hamlets will also include DoH and DoL not just DoW and DoM.

    As for original post... I'm all for a more interesting and varied leveling process however there's a very big disclaimer. Any additional spicing up has to not disrupt the party flow...suddenly transporting parties places or throwing nms at you has the potential to disrupt this a lot. However I'm sure with tweaking and stuff they could make the party exp grind formula less repetitive (some people like the repetition though so you'd have to see what the player opinion is like on this)

    Potentially there's some fun things they could do to tweak it a bit like giving temporary buffs for performing well in exp parties. If your tank manages to hold hate really easily the game might reward you by buffing your DD's damage. If you recover from a very tricky situation it might restore the party's mp.
    (0)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
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