Okay now take away the Exp bonus. Then you see the difference between people doing it for PvP and those who do it for the carrot on the stick and don't really care if they win or not.
It is sad when not much changed, despise a wave of suggestions in forum or through public pvp discords. I wouldn't be surprised if they forget to add the new skills for the launch of 6.0 and add them 8 months later because they weren't ready yet. General PvP interest was pretty high after the fanfest tournaments and they sadly didn't build on that enthusiasm. It is hard to be motivated about something, especially as content creators in PvP, if your mode gets less attentions than Lords of Verminion and is way easier to play than Ishgard Restoration and less skilldemanding than a normal difficulty trial.
What do you think 6.0 has in store for PvP?
- 1 new frontline or rival wings map
- 2 new feast skills from the lvl 81-90 PvE kit for each class
- One PvP armor set for wolfmarks
- 2 new hellhound weapons for the new jobs at patch6.25+
- lots of reskins of past feast ranked rewards to please the crybabies and to keep dev costs low.
6.0 would actually need
- an expanded PvP rank system past rank50 for longterm incentives (unique limit breaks, pvp armor behind min. rank requirement, more trait options or skill options, pvp relic idk there are many ideas)
- traits for individual class skills, like in 3.x
- additional skills become all mandatory skills because atm they aren't really optional anyway (and remove that backjump melee skill, holy shyt)
- get some more skills back from 3.x - job identity skills with actual effects
- new or one of the old feast maps...........................................................
- get rid of potions - replace with recuperate
- allow auto translator in feast chat, I have to mark people and use quick chat repeatably to hope a player gets it that he has to pick up medals in a platinum match
- more rewards directly for non top100 as a tier reward or indirectly with wolf collar shop system, so people get something for bronze silver gold tier
- up the wolfmark limit to 50k
- I dont even wanna talk about skill balancing and bugfixes right now, because it is too specific.



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