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  1. #1
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    731
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100

    In-game Maps show zone mob & Fate levels

    Add somewhere on the maps an indicator showing what level mobs and what level fates are found in that zone. Zones like Central Shroud with 2 areas, one for low and one for mid levels would have 2 indicators for each area.
    (0)

  2. #2
    Player
    Maeka's Avatar
    Join Date
    Apr 2014
    Posts
    1,281
    Character
    Maeka Blazewing
    World
    Cactuar
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Krojack View Post
    Add somewhere on the maps an indicator showing what level mobs and what level fates are found in that zone. Zones like Central Shroud with 2 areas, one for low and one for mid levels would have 2 indicators for each area.
    Maps already show FATE levels if you mouse over them.

    In fact, you can usually use this fact to determine the level of the enemies that you'd find in that area, as FATE enemies tend to be pretty close to the surrounding enemies.
    (0)

  3. #3
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    731
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Maeka View Post
    Maps already show FATE levels if you mouse over them.

    In fact, you can usually use this fact to determine the level of the enemies that you'd find in that area, as FATE enemies tend to be pretty close to the surrounding enemies.
    I'm referring to showing something like

    Mob levels: 1-5
    Fate Levels 3-7

    You can only see fates and their levels if you're in the zone. This would show on every map even if you're aren't in that zone.
    (0)

  4. #4
    Player
    FionaSilberpfeil's Avatar
    Join Date
    Jul 2020
    Posts
    10
    Character
    Fiona Silberpfeil
    World
    Shiva
    Main Class
    Paladin Lv 80
    That would be nice, at least for ARR.
    (0)