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  1. #1
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Wegente View Post
    It's a problem because FFXIV is a casual oriented game where most of the playerbase doesn't really care about the challenge in PVE or the competitive aspect of PVP.

    This is the same reason why Ultimates are still locked behind item level sync. If they weren't, a large part of the population wouldn't even attempt to learn those fights and just face roll them after they became easier, just to reap the rewards.

    If PVP mounts weren't time gated, the Feast would be even more dead than it is now. Most casuals who are tryharding in it just because they are interested in the mounts or the achievements would just buy them from the mog station or by farming the wolf marks from frontlines while they watch Netflix.
    That just means that PvP is just bad. How would adding mounts to the item shop kill something that's already dead?

    Adding the rewards to the shop would just mean the item would be more accessible to the casual player base that wouldn't even touch PvP in the first place, plus it means more money for the game.

    Making it accessible in some other means just means that more players would actually do PvP.

    Also having the word casual and tryharding in the same sentence doesn't really make sense. A casual would never hit top 100s because they're casuals.
    (2)

  2. #2
    Player
    Wegente's Avatar
    Join Date
    Dec 2014
    Posts
    60
    Character
    Wegente Leth
    World
    Ragnarok
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by MPK View Post
    Making it accessible in some other means just means that more players would actually do PvP.
    If the mounts were obtainable through wolf marks, people would do frontlines, not Feast.

    I haven't played Feast in a long time, but I actually played it a lot during its first 4 seasons, before it got changed.

    During the first 2 seasons, mounts as a rewards weren't introduced yet, and the PVP community was very small. That's when they tried to attract more players into the PVP scene by making exclusive mounts from season 3 onwards.
    Quite a few new players started playing because of it - thanks to the Garo event as well - and the queues got shorter, making the Feast a more enjoyable experience overall since you didn't have to wait for hours to get a match.

    Now mind you, I think trying to attract more players by giving them a carrot on a stick is a terrible idea.
    But due to the state of the game, I think that's a necessary band-aid for ranked PVP.

    The problem lies, in my opinion, in the playerbase itself. FFXIV is a casual game and as such attracts casual players. The amount of people who actually enjoy being challenged and being better than others is really small, even more so in the PVP scene.
    No competitive PVP mode will ever be successful in this game, no matter how good it is, because the playerbase simply isn't interested in being competitive.
    (2)

  3. #3
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Wegente View Post
    If the mounts were obtainable through wolf marks, people would do frontlines, not Feast.

    I haven't played Feast in a long time, but I actually played it a lot during its first 4 seasons, before it got changed.

    During the first 2 seasons, mounts as a rewards weren't introduced yet, and the PVP community was very small. That's when they tried to attract more players into the PVP scene by making exclusive mounts from season 3 onwards.
    Quite a few new players started playing because of it - thanks to the Garo event as well - and the queues got shorter, making the Feast a more enjoyable experience overall since you didn't have to wait for hours to get a match.

    Now mind you, I think trying to attract more players by giving them a carrot on a stick is a terrible idea.
    But due to the state of the game, I think that's a necessary band-aid for ranked PVP.

    The problem lies, in my opinion, in the playerbase itself. FFXIV is a casual game and as such attracts casual players. The amount of people who actually enjoy being challenged and being better than others is really small, even more so in the PVP scene.
    No competitive PVP mode will ever be successful in this game, no matter how good it is, because the playerbase simply isn't interested in being competitive.
    Cool give Feast a currency, make the mount require a lot of that currency like over 100 wins like for example ex totems.

    Boom easy lots of new feast players. You're welcome I unkilled PvP.

    As you said before if the casual base is too scared to touch pvp, nothing would make them touch PvP. Letting them straight out buy it for lets say 38 bux, will just rake in more money for SE which means a better game for everyone else.

    In my opinion pvp is just complete trash due to all the latency and gameplay issues and I would never suffer through that garbage, but I'd spend a good 40 bux or something on the mount
    (2)
    Last edited by MPK; 09-03-2020 at 08:01 AM.

  4. #4
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,211
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by MPK View Post
    Less intensives to trade wins which also makes pvp more competitive.

    Selling rewards in the shop is a plus for everyone.

    The amount of time you spent replying to these posts could have been invested in The Feast, you would at least be silver by now. A few hundred points off top100 and your ranked mount.

    PvE has the same latency problems like PvP, it is just way slower gameplay - so it is less noticeable. They need to change their whole game code before they fix that.

    PvP doesn't have a competition problem because of win trades, if you would play it you would know, and you even seem to know wintrader even though you hate the mode, probably untrue maybe because you are a troll by now and even if, just report then ?!
    (1)

  5. #5
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Commander_Justitia View Post
    The amount of time you spent replying to these posts could have been invested in The Feast, you would at least be silver by now. A few hundred points off top100 and your ranked mount.

    PvE has the same latency problems like PvP, it is just way slower gameplay - so it is less noticeable. They need to change their whole game code before they fix that.

    PvP doesn't have a competition problem because of win trades, if you would play it you would know, and you even seem to know wintrader even though you hate the mode, probably untrue maybe because you are a troll by now and even if, just report then ?!
    nah pvp so dead that no one even queues after first week

    Plus that's not my intention. I'd want all items to be available.
    (1)

  6. #6
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    901
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 79
    Quote Originally Posted by MPK View Post
    nah pvp so dead that no one even queues after first week

    Plus that's not my intention. I'd want all items to be available.
    PvP in general or the feast. I see PF for Rival Wings, I will see people looking to do the feast at the very beginning of the season, and frontlines is pretty good everyday until late at night then the queue stops roughly midnight pst. not sure how its dead. Just go do it. Definitely had an chance to earn the Rival Wings Mount a couple of months ago with the Mog Tome event.
    (0)

  7. #7
    Player
    MPK's Avatar
    Join Date
    Mar 2019
    Posts
    995
    Character
    Mirabelle Weaver
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by MsMisato View Post
    PvP in general or the feast. I see PF for Rival Wings, I will see people looking to do the feast at the very beginning of the season, and frontlines is pretty good everyday until late at night then the queue stops roughly midnight pst. not sure how its dead. Just go do it. Definitely had an chance to earn the Rival Wings Mount a couple of months ago with the Mog Tome event.
    That's not really the point of this thread. The point of this thread is to be able to buy old PvP mounts/rewards. Not including the titles.
    (1)

  8. #8
    Player
    Sauteed's Avatar
    Join Date
    Mar 2020
    Posts
    373
    Character
    Oishi Tamanegi
    World
    Zurvan
    Main Class
    Lancer Lv 90
    I don't have any attachment to any mount anymore. I'm glad I got the regalia, I'd love it if they either 1 made the event that gave that mount always on, like a side quest that can always be done at any time, after a certain milestone is met maybe, or two just made the event happen at least once a year so people how missed it can get it. That or just put it on the cash shop.

    PVP mounts or rewards ( if previous ones are anything to go by) are just not lucrative enough for me to want to pvp, and therefore I have already wrote off any desire to get them. I pvp'ed up until early 5.0, and said I'm through. It is awful, it needs to be taken back to formula, the people who are responsible for it need to be willing to accept that it is horrible, and either be re-assigned to some other area of the dev process, or truly in every way completely do away with the current form of it, and by that I mean all maps, the entire system, wolf's den etc, just completely get away from it, 100% destroy it, and rebuild from the ground up, the entire "reason" for pvp never sat well with me either, and I never liked Wolf's Den. Explore maybe the idea of people pvp'ing on behalf of the empire, or factions of the empire even.

    PVP needs to be PVP tho, not annoy your opponents while they click on flags or whatever else. Sure that can be like 1 kind of map, but 90% of the pvp in the game is this way and it is annoying. As in not entertaining, but rather extremely annoying. Not WoW style capture the flag either, if I want that, I'll go play WoW. And pro-tip, I haven't played WoW in longer than probably half the player base has been able to walk. Maybe more than half. WoW is annoying.

    The only game to really do PVP right that I have personally played (read, that I have personally played) was Ultima Online, and it too, in its current incarnation, is trash garbage. There truly is a whole copy of the game world people can travel to that is flagged as non-consensual pvp. The objective is basically live. You get double resources if you go lumber jacking/mining, there are items which can increase a character's maximum skill level locked behind now laughably easy "champion" spawns, but the threat is other players. It always was, and is to this day possible for you to put all the work into fighting the champion just to have a rival or guild of rivals show up and kill you, take your gold and finish the champ spawn and get the items you were there to farm for. You can possibly mount a counter attack and get the goodies back, or just bring a thief in and steal something possibly, but that game was truly in a league of its own in this regard. This was not always the case, when that was the only style of play the game nearly collapsed and it was the pve version of the world that saved the game from extinction. It's hobbled along to this point some 23'ish years now, maybe longer. But there was always the chance you'd log in and the moons aligned perfectly and you could just go do a champion spawn, get the items, and leave without seeing 1 other person in the entirety of your time there. Today most servers are dead husks, and the pvp is all automated, your character essentially a spread sheet you just try to get near your opponent and hope the stats outweigh the other guy's stats and win. So going for a case study of what made it tick now is probably not a good idea. You'd have to just look at the concept and steal ideas away from it, and you'd do much better off just asking yourself about this kind of pvp in FFXIV versus what's there. I do not like the idea of just queue'ing up for pvp as it is now. You hit queue, appear in a field with a bunch of randos there for experience points and tomes, regardless of if you win or not you get experience and tomes, and nothing in the game world changes. You aren't really better. You can't go adjust your gear to get an edge, you just show up at level 30 and yeah everybody else is level 30.. and hope the people you appeared on some random team with on a random map ate breakfast and slept the night before and aren't automated wall runners, there for xp and on the phone with their ex trying to salvage what's left of an on and off again relationship while mouth breathing in discord with someone they secretly hate.

    I guess what I mean to say is nothing about pvp in this game is engaging, interesting or enjoyable. The rewards do no stir me to queue up for it. It's dead and gone. The enjoyable things that were are no more. I'm not demanding any changes be made, but I recommend the whole thing be utterly scrapped or quit wasting your time with it and just completely rebuild it. From scratch. Don't add a new map to the current formula, don't just change a few potencies or retool additional abilities.. just totally toss the whole system out the window and rebuild. It needs it if you want to engage people. Like completelyd o away with the level 30 idea, completely do away with little roulette style pvp with no impact on the world, don't try to lure people into with cutesy little animal mounts or house deco. Just get real with it. Sorry to derail the thread, but had to just blurb that out there.
    (1)

  9. #9
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Honestly if they give them a staggered release - like it'll take two years after the ranked items drop before the rest of the server can earn them then I'd be fine with it. Make the titles stay PVP centric, but with two years that's basically enough time to enjoy the mounts and show them off before moving onto the next reward.
    (1)

  10. #10
    Player
    Valic's Avatar
    Join Date
    Jun 2017
    Posts
    720
    Character
    Venan Rehw-dvre
    World
    Mateus
    Main Class
    Dragoon Lv 90
    Frankly I love how they advertise the new weapons for winning using the armor that is no longer obtainable and hasn't been obtainable for years. Seriously; keep that stuff in to buy with wolf marks or bring it back each season, that's just a waste not to be able to get it somehow now.
    (1)

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