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  1. #1
    Player

    Join Date
    Apr 2012
    Posts
    10

    Why does a paladin resort to trickery?

    Ok this is my first thread and first post so be gentle.

    I have no real problem with Goring Blade or Riot Blade in itself but more with the class/job that uses it. I can use them just fine. I however do not think that a paladin should resort to an ability that would mostly be seen with a thief or an assassin class. Even if it was grand fathered in from Gladiator. I just find it a bit silly that a Holy knight that goes by truth, justice and the Paladin way is sneaking behind an enemy to stab them and watch them bleed to death or lower there armor through trickery( and yes I know Riot Blade is a good combo with Rage of Halone. Lower defense of target then hit it with a five fold attack with increased accuracy). I just don't like the back attack abilities being on a Paladin. But maybe that's just me.

    I would like to see Circle Slash come back give the paladin an ability that damages multiple target (besides War Drum which you have to block to use). Or maybe we will see more back stabbing abilities with the paladin since from what I hear and read Warrior is the tank and there is no real room for Paladin right now. Maybe that is Paladins calling to get behind a enemy and stab it for armor loss or bleeding effects. lol j/k

    If any one has done a post on this before I am sorry I did not know.

    Thoughts, remarks, questions GO!!!
    (6)

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    That's because those are Gladiator skills, not Paladin ones. Can't help what you've learned before can you? :P
    (4)

  3. #3
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    That's a fair point, and your not the first to bring it up (although you are the first I've seen to bring it up based on Paladin virtues.) It doesn't seem logical to base debuffs on back attacks when the core focus of a tank is to keep the mobs position fixed so it's not endangering other players. In some of the more difficult fights you can compromise your party just by turning the mob around for a split second in others it's not a big deal. The reverse can be true also however, why do DD's have frontal damage combos when in most cases their position is behind/around the mob to avoid being hit.

    In the end I think it's just to add a bit of complexity to fights. PLD/GLA and other jobs have the choice of doing a combo and trying to reap all the benefits it has to offer, but it's ultimately up to them to ascertain weather or not the risk is worth it the reward gained.
    (1)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  4. #4
    Player
    StateAlchemist's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    359
    Character
    State Alchemist
    World
    Excalibur
    Main Class
    Goldsmith Lv 55
    They should add in Dark Knight as a second job for Gladiator > Then you can choose whether to be good or ev...not so good.
    (3)

  5. #5
    Player
    Deltara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    444
    Character
    Deltara Delettre
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    I think this ability is for when the PLD loses hate again.
    (5)

  6. #6
    Player
    Fiosha_Maureiba's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah -> Gridania
    Posts
    2,044
    Character
    Fiofel Zalalafell
    World
    Balmung
    Main Class
    Lancer Lv 1
    I also thought it was more of the Gladiator losing hate needs a harder hit to get it back.

    It also seems like a Dark Knight type of move.
    (1)

  7. #7
    Player

    Join Date
    Apr 2012
    Posts
    10
    I understand Riot Blade more then Goring Blade. Since it is a ranged attack. So when the mob runs after a mage or Bard you can draw it back with less defense and hit it with Rage of Halone to keep it on you instead of chasing it down. Not as much trickery there. Your just doing your job keeping your party members safe.

    But Goring Blade is 3000 tp by itself. Or free from a combo action with Fast Blade and Savage Blade. Does the bleeding actually create that much more enmity? Unless the DDs are going all out I would think that Fast Blade and Savage Blade would be enough to bring it back or even a Fast Blade and Flat Blade since its a ten second cool down and cost 1000 tp. What Tank has 3000 tp laying around to use that Right away. After the combo you still have to sneak around the target like a thief to get the bleeding effect (assuming its already back on you).

    As for them being Gladiator abilities. Yes I know but in the Gladiator story line when did you see a Gladiator that did not have some sense of honor (of course I mean the ones with a name or unique aperance)

    Raubahn Aldynn is suppose to be the best Gladiator and he only did it to protect Ul'dah. as well as he is the Flame General.

    lol I guess I am looking to much at this from a role playing perspective.

    Like I said before great abilities and I do like using them but just wish it was on a different Class/Job.

    ps. Thanks you all for your posts.
    (1)

  8. #8
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    You don't have to use them from behind, especially goring blade. The behind is just for an added debuff which makes sense. You have a chance of messing up your party by lowering its defense or causin it DoT damage. So in essence you are trading the safety of party or debuff.

    And like its been said, it's gladiator skill lol I wish goring blade stayed as the animation before and they just added back luminous spire!
    (2)

  9. #9
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Most of the time it's possible to perform a WS from behind the mob and run back in front before it executes the animation, and the mob doesn't turn anywhere. Just saying.
    (2)

  10. #10
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    My question is, why is a Paladin not allowed to stab something in the back and watch it bleed to death? I mean battles are fought to the death, one should use every advantage they can get. We're talking about killing monsters here, they wouldn't hesitate to do the same if they had the chance.
    (1)

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