Quote Originally Posted by MistakeNot View Post
Hopefully nothing. It is the newer dungeons that could benefit from being brought back to the older design philosophy.
Hopefully nothing, yes. Quarn is, imo, one of the best designed dungeons in the game. Why the heck revamp it, and most important, how? Remove doom, final sting and golem's heart because they are "too difficult" to notice? I don't know what would be the point to play the game then, with such philosophy...