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  1. #1
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Aceofspades View Post
    No , you actually ARE wrong. Increasing DPS is counter productive on a tank that gets no natural buffs or bonuses for doing damage. And Im sorry , PLD dose shit for damage and still holds hate as well as WAR on boss mobs. Can WAR eventually steal hate from the PLD , it sure can, but if your a dd and not a tank, why would you TRY to steal hate? The ONLY benifit from increasing DPS on a PLD would to only slightly increast the speed of a win. This can be acheived much faster through simply allowing PLD to safely replace a healer and allow for DD to take its place.

    Let me explain why useing DPS as a source of enmity build is folly for a main tank.

    1) forces tanks to focus on yet another stat that is supposed to be mainly for DPS ( accuracy, as well as str, or atk.)

    2) reguardless of the amount of accuarcy on a tank, because boss mobs are soo much higher in level then ourselves , its more likely to miss , in this situation more misses = less enmity.... I know , rocket science right.

    3) the more time a tank takes away from self buffs, simple manuvers and self heals to do combos and attacks the less servivable they are, simple instant vokes are more efficient for holding hate when your job is to stay alive. I understand some of the most powerfull enmity tools a PLD has are combos. personally, I belive this to be a mistake. Timing combos and attacks , worrying about TP and accuracy is stuff for the DPS not the tank.
    You can get like 96-98% hit rate on Garuda as warrior with minimal accuracy gear + bard song. Flame Sergeant Sash, NQ accuracy rings, and explorer's choker. Garuda seems to have pretty high frontal evasion too. Hitting your skills is an important part of being a tank in any game. Hit rate isn't a new thing to be concerned about, it's always been important. It's just that no one needed accuracy before because full party buff was bugged. Now, everyone needs some accuracy.

    Doing combos doesn't really take away from using provoke, flash, aegis, etc. because all of those things have rather significant cooldowns. Worrying about accuracy is something that every single job does with the exception of possibly WHM. TP is a universal resource for all melee classes and as long as paladins wield swords and not wands they'll want to pay attention to it.
    (3)
    Last edited by Brannigan; 05-04-2012 at 07:05 PM.