Quote Originally Posted by SwordCoheir View Post
I can see WAR getting some adjustments like to Rampages healing effect where it won't stack with AoEs to make it a little less self reliant, but I doubt we'll see anything major happening to it because WAR is pretty much designed as the HP/DPS meatshield tank it was meant to be.

But part of PLD's design was it was supposed to get increased defense and defensive capabilities at the expense of lower HP, and at update we lost the HP and gained Hallowed Ground and no defensive difference. The adjustment to Divine Veil was nice and welcomed, but if you just stack abilities and stats there still isn't much really separating PLD and WAR defensively to make up that heafty chunk of DPS WAR has.
I think the bigger question to ask is, which is the standard and which doesn't fit?

If PLD is the standard as far as what defense a tank should have and what utility it has built-in, then I would suggest something I brought up in the Fix MRD thread several months ago, and that was give MRD and WAR stances that scaled with different stats. An offensive/DPS stance that scales with STR and a defensive stance that scales with VIT so that you don't have both things on the same job while keeping them performing as well as they currently are.

If WAR is the standard, then yes there is no question that PLD needs fixes and buffs to catch up.