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  1. #1
    Player Mijin's Avatar
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    Oct 2011
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    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60

    Guide to fixing PLD

    Increase PLDs curing, enmity, and sword dmg. ==> It becomes viable to have PLD to effectively tank with one healer, and they can actually hold hate like a WAR. ==> PLD stops sucking.

    I should work for the development team; I seriously doubt they play their own game.
    (3)
    Last edited by Mijin; 04-12-2012 at 09:48 AM.

  2. #2
    Player
    Ruri's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Mijin View Post
    Increase PLD cure, enmity, and sword dmg. ==> It becomes viable to have PLD to effectively tank with one healer, and they can actually hold hate like a WAR. ==> PLD stops sucking.

    I should work for the development team; I seriously doubt they play their own game.
    I kind of agree with you. Sometimes it seems like they implement stuff without testing, and let us test, then change them all over again as the weeks go on.
    (0)

  3. #3
    Player Alerith's Avatar
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    Jul 2011
    Location
    Ul'dah
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    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mijin View Post
    Increase PLD cure, enmity, and sword dmg. ==> It becomes viable to have PLD to effectively tank with one healer, and they can actually hold hate like a WAR. ==> PLD stops sucking.

    I should work for the development team; I seriously doubt they play their own game.
    There's so much wrong here....

    PLD's cure options are fine. Holy Succor should be instacast considering the current interrupt mechanics, but it doesn't need any "increasing."

    Enmity is fine. If you're not holding hate on PLD, you're doing something wrong. It doesn't hold hate like WAR through the same methods, but it's still capable in it's own right.

    Increasing sword damage.....eh....possibly, but it shouldn't be a horribly dramatic increase.

    I'm still of the mind PLD should be able to tank effectively without a healer at all, except for big damage situations like Hellfire or such.

    None of what you suggested would actually "fix" PLD.
    (0)

  4. #4
    Player
    KoujiGeki's Avatar
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    May 2011
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    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 58
    give Pld Auto refrsh Problem solved
    (0)

  5. #5
    Player Alerith's Avatar
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    Jul 2011
    Location
    Ul'dah
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    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KoujiGeki View Post
    give Pld Auto refrsh Problem solved
    But MP isn't an issue...or at least it isn't THE issue. We have two good sources of MP restoration without outside support, and Ballad covers us in big MP use situations.
    (0)

  6. #6
    Player

    Join Date
    Jan 2012
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    401
    Quote Originally Posted by Alerith View Post
    But MP isn't an issue...or at least it isn't THE issue. We have two good sources of MP restoration without outside support, and Ballad covers us in big MP use situations.
    your all over it man, damn feels good to a some back up on these forums. I am bout at the point to swear off the forums all together, simply cuz you get whiny emo player crying bout crap they have no idea what the hell they are talking about. IMO wana "fix" pld give us back magic def and or combine magic and normal def under the same stat. as far as physical def tho, In the gear I got now , physcial damage if a joke, I can tank Princess all damn nite with only one healer in the party and thats with the healer taking care of buffs mostly. Magic damage has no real soulution to defending against it except for a well timed stone skin / sentinal. IMO that is our biggest problem. HP is blah if def is AWSOME , and if you are stacking vit like you should, HP should be within 500 of WAR at any given time. add 100% block rate for 30% of the fight and about a 20% block rate for the rest of the fight , WAR is the safest tank option right now. Now add that we can SS ourselves and that solidifies PLD as safest tank in game atm.
    (0)

  7. #7
    Player Mijin's Avatar
    Join Date
    Oct 2011
    Posts
    879
    Character
    Mijin Gakure
    World
    Sargatanas
    Main Class
    Goldsmith Lv 60
    There's so much wrong here....
    Na, I was dead on. I said increase PLD's curing so that having one whm in the pt would be a viable option; this would give PLD a niche. Making Holy Succor instant was one of the things I had in mind.

    Enmity is fine.
    It's well known fact WAR generates more enmity more quickly than PLD. How often do you play the game?

    If you're not holding hate on PLD, you're doing something wrong.
    I don't play PLD, because it's bad. When I need to tank I play WAR

    In a addition to the things I already mentioned, more blocking would be nice, more mp regen, and more defense would all be welcome changes as well.

    You're a silly goose Alerith

    IMO wana "fix" pld give us back magic def and or combine magic and normal def under the same stat.
    Magic Def sucks, you are trolling right?

    I can tank Princess all damn nite with only one healer in the party
    Actually, I was talking about real content not mini bosses. XD

    The stuff I suggested is pretty much general consensus. So... yeah pmuch... lol Sweet wall of text though.

    I'd also like to mention: "your" =/= you're "soulution" =/= solution "physcial" =/= physical "sentinal" =/= sentinel.

    If you can't spell sentinel, chances are you don't might not even know how to use it lol.

    In the mean time, until they fix PLD that is, watch this video to cheer you up!
    (1)
    Last edited by Mijin; 04-12-2012 at 10:16 AM.

  8. #8
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mijin View Post
    Na, I was dead on. I said increase PLD's curing so that having one whm in the pt would be a viable option; this would give PLD a niche. Making Holy Succor instant was one of the things I had in mind.
    What else does PLD need as far as curing? It has Holy Succor, of which only the cast time would need adjustment, and can also use Cure if you don't need the big bomb.


    Quote Originally Posted by Mijin View Post
    It's well known fact WAR generates more enmity more quickly than PLD. How often do you play the game?
    I never said PLD generates more enmity or more quickly than WAR. I did say that it's capable of holding hate in it's own right, which is the case.


    Quote Originally Posted by Mijin View Post
    I don't play PLD, because it's bad. When I need to tank I play WAR
    So you don't play PLD...but feel you know how to "fix" it?

    Quote Originally Posted by Mijin View Post
    In a addition to the things I already mentioned, more blocking would be nice, more mp regen, and more defense would all be welcome changes as well.

    You're a silly goose Alerith
    A natural block rate increase would be nice, but isn't totally necessary due to the adjustments to Divine Veil. PLD is also already loaded up with one decent MP regen and one good MP regen. Those two are plenty to sustain yourself unless you have to spam Holy Succor, and if you're in that situation, you probably have Ballad as well.

    Quote Originally Posted by Mijin View Post
    Magic Def sucks, you are trolling right?
    I believe that's why he's saying to make it better. A majority of what kills a Paladin is magic damage. Increased MDEF would be a beneficial boost to the job.


    Quote Originally Posted by Mijin View Post
    Actually, I was talking about real content not mini bosses. XD
    Mini-boss or not, it's still a notorious monster used in content that is important to people. I'm sure "It's not like it was real content!" isn't going to hold well with your party if you wipe to the mini-boss.

    Quote Originally Posted by Mijin View Post
    I'd also like to mention: "your" =/= you're "soulution" =/= solution "physcial" =/= physical "sentinal" =/= sentinel.

    If you can't spell sentinel, chances are you don't might not even know how to use it lol.

    In the mean time, until they fix PLD that is, watch this video to cheer you up!
    No matter how horrendous his spelling may be, grammatical errors does not equate to a lack of playing capability. C'mon now.
    (0)

  9. #9
    Player
    Dawiichan's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Mijin View Post
    Na, I was dead on. I said increase PLD's curing so that having one whm in the pt would be a viable option; this would give PLD a niche. Making Holy Succor instant was one of the things I had in mind.


    It's well known fact WAR generates more enmity more quickly than PLD. How often do you play the game?


    I don't play PLD, because it's bad. When I need to tank I play WAR

    In a addition to the things I already mentioned, more blocking would be nice, more mp regen, and more defense would all be welcome changes as well.

    You're a silly goose Alerith


    Magic Def sucks, you are trolling right?


    Actually, I was talking about real content not mini bosses. XD

    The stuff I suggested is pretty much general consensus. So... yeah pmuch... lol Sweet wall of text though.

    I'd also like to mention: "your" =/= you're "soulution" =/= solution "physcial" =/= physical "sentinal" =/= sentinel.

    If you can't spell sentinel, chances are you don't might not even know how to use it lol.

    In the mean time, until they fix PLD that is, watch this video to cheer you up!
    For one who corrects other's spelling you should watch your own grammar. Can't believe we have the same name :x

    Either way, no those are probably the worst PLD change ideas I have yet to see. PLD doesn't need a stronger heal, Holy Succor is already very nice, the cast time is the only down fall to it since plds are supposed to get hit. Also a Paladin should not be a DD, it's a tank that follows the supportive role. That's why they get a skill like Riot Blade and Divine Veil. Holy Succor pretty much makes it so that you use it on others to get the best returns. The changes you stated look more like a gimp warrior with heals.

    If anything just bring up PLD's survivability. Make defense actually useful, maybe add damage reduction to PLD exclusive gear.
    (1)
    Last edited by Dawiichan; 04-12-2012 at 03:27 PM.

  10. #10
    Player

    Join Date
    Feb 2012
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    2
    don't forget pld need more hp or damage reduction.
    (2)

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