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  1. #11
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Mhaeric View Post
    If you have multiple dead players in content below level 64 then you have bigger problems to think about than which jobs to raise first.

    Joking aside, yes that only applies to content in which RDM can actually raise.
    What level would SMN get raise?
    (0)

  2. #12
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Hycinthus View Post
    What level would SMN get raise?
    Level 12. They get it as Arcanist.
    (4)

  3. #13
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Hycinthus View Post
    Thanks. Any order for the other DPS? Let’s say all 4 DPS are dead. Any priority to any job?
    If there isn't a RDM/SMN among them you go by which has been playing most competently. Can be difficult to guage mid-fight in a pug.

    Also weakness stacks matter. A dps with Brink of Death drops significantly in rez priority.
    (1)

  4. #14
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Urthdigger View Post
    Raise the one that's been playing most competently.
    Read: The one that doesn't already have a death debuff ><

    If two of you're dps are in the 50% damage penalty, raising the one that doesn't have one is better.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  5. 08-28-2020 05:03 AM

  6. #15
    Player
    Hycinthus's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    758
    Character
    Alonzo Vivas
    World
    Exodus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Liam_Harper View Post
    If there isn't a RDM/SMN among them you go by which has been playing most competently. Can be difficult to guage mid-fight in a pug.

    Also weakness stacks matter. A dps with Brink of Death drops significantly in rez priority.
    Really good point. Didnt think about that.
    (0)

  7. #16
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Deceptus View Post
    Read: The one that doesn't already have a death debuff ><

    If two of you're dps are in the 50% damage penalty, raising the one that doesn't have one is better.
    True, but this is also sort of implied when prioritizing based on performance anyway.
    (2)

  8. #17
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Raise whoever has the best glam.
    (0)

  9. #18
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    I think the first go to in a multi-kill situation is to just use LB3. I will also mention that you should make it a habit to raise a player as soon as they fall, whether swiftcast is up or not. This will help, though not prevent these situations from getting overly out of hand. If LB3 it isn't up, and you have to prioritize your raises, it is entirely situational.

    Posters make some good points such as placing lower priority on rezzing a player who already has a weakness debuff. However, you might have to account for that particular player could be down because someone else screwed up. In which case you could potentially have your strongest DPS despite having the debuff sitting on the mat. I bring up such intangibles because you can't really factor them into your decision. In these cases, you simply raise the player 'you feel' is the optimal choice for the given situation.

    By rule of thumb, you need at least one tank, and one healer up at all times to prevent wiping. Sustainability is further increased with a second tank, and a second healer, but you can forgo one of these in just about every casual encounter in the game. Keep that in mind. In tougher content where there are tank and healer specific mechanics, things can get messy real quick if one or more are down when the mechanic executes. Other than that advice, all that is left is to use your best judgement, which will get better over time.

    Best of luck!
    (1)
    Last edited by Gemina; 08-30-2020 at 07:49 AM.

  10. #19
    Player
    Sylvain's Avatar
    Join Date
    Oct 2015
    Posts
    1,491
    Character
    Sylvestre Solscribe
    World
    Ragnarok
    Main Class
    Summoner Lv 90
    Assuming your refering to an Ex fight, i assest the current situation

    Assuming we have a dead : dps, tank, healer

    I would ask myself :
    Is there a tank buster requiring a tank a swap soon : if yes -> Rez the tank

    Is there a combo of raid burster that I feel I won't be able to heal alone or a specific mechanic requiring both healers to be alive (lb2 newest Ex) : if yes -> Rez healer

    Nothing is about to threaten the safety of my group and I can safely Rez all 3 players back to back : I start with dps (even more so if it's a SMN / RDM)

    Multiple dps are dead : I Rez the best one

    A dps keeps dying and him being dead increase the odd of success of my party : wops.. I think I removed my Rez from my bar by accident

    So... In short, if there's no need for a tank/heal I simply go for a dps.
    If to many people are dead then I Rez people who can Rez so we raise faster.

    Regarding lb3 : if a mechanic requires 8 players NOW and I can't rez 2-3 in Time, i hit the button. If 3 dps are dead and I'm positive we won't need the lb3 heal latter on something potentially more deadly, I lb3 heal. A lb3 melee doesn't do enough to compensate 3 dps with Rez sickness... Especially if you consider it will take you some time to Rez all 3 of them
    (0)

  11. #20
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Assuming everyone but me is dead, I would raise:
    - At least one tank so I don't tank myself and solo heal for a bit
    - I would either raise the co-healer or a RDM to help raising the rest if no LB3 in sight
    - Continue with the other tank and SMN
    - The rest
    (0)

    Larek Darkholme @ Ragnarok

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