The Best In Slot for healers involves mixing Edenchoir with Augmented Chrysterium. Everything is iLvl 500. There might be a few niche cases out there where a lower ilvl gear is a better option, but the current meta is not it.
The Best In Slot for healers involves mixing Edenchoir with Augmented Chrysterium. Everything is iLvl 500. There might be a few niche cases out there where a lower ilvl gear is a better option, but the current meta is not it.
Yeah, I can see that with those options you can get i500 items in every slot without piety in any of them. But what about non-raiders who can't get Edenchoir? Take gloves for example. Augmented Crystarium has 353 mind, 281 piety and 197 determination. YoRHa Type-53 has 335 mind, 275 determination and 193 critical hit - same stats as Edenchoir but slightly lower numbers. Is 18 mind truly better than 78 determination and 193 critical hit, like Mhaeric implies?
Edit: I realize that for non-raiders gear optimization isn't really relevant. But since I play several different classes I like to spend my limited allegories on the items where I get the best results and use YoRHa or Augmented Neo-Ishgardian on the other slots.
Last edited by tdb; 08-29-2020 at 02:55 AM.
You basically answered your own question here. Build an i480 equipment spread using the two, then, when you have enough tomestones, pick out which pieces are the best to swap out for. Or whatever piece you're having trouble getting dropped from YoRHa.
I main AST, and raid with that. I run dungeons using DRK for extra tomestone drops, and open world using RDM. So I get where you're coming from, but relying on crafted gear isn't bad for non-raiding classes, imho.
Its basically even, with that being almost the best possible case. The best possible as a healer would be Pie/spd vs Crit/Det, where you probably would eat the mainstat loss to take crit/det.Is 18 mind truly better than 78 determination and 193 critical hit, like Mhaeric implies?
We saw this more a few times last expansion with 5 socket armor, especially on casters, since blm wanted significantly different stat spreads than the other two.
Main stat is worth significantly more than secondary stats.
I hope next expansion they just drop a ring slot.
While I would like that too... it's hard because it's so baked in.
I think they ran into a similar problem when it came to one-handed verses two-handed white mage and black mage main hand weapons. They couldn't delete one-handed weapons without running into problems for characters currently equipped with one.
It could cause balancing issues if they delete a ring slot since they may not be able to unequip basically every character in the game of one of their rings, in which case the slot would go away but the item would still be equipped, and that would cause balancing issues if that person never takes off their now invalid ring (and additionally would cause an unfair advantage for someone who has the, I assume, 530 item level ring in that slot compared so someone with a 400 or 270 from previous expansions)
It would be simpler if they differentiate the ring types by which hands going forward, keep the exiting rings generic (able to go on either hand) but have the new rings (or at least the new "unique" rings) going forward be specific to a given hand, and have an identifier for which is which (like say, for example Hypothetical Ring of Casting Dextros or Tomestone Leftside Ring of Aiming or smt)
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