I agree and there's a lot of players buying gils from RMTs, in my server the new DOH gear went from 2m on release to a mere 200-300k in a span of 3-4 days and you wonder why that happens? I"ll tell you why, SE made crafting too accessible and easy, streamers leaching off on "how to craft/earn gils" guides thinking their audience is only legit non-RMT players; when they dont understand that some of their viewers can be RMTs themselves. The MB have been saturated (at least in my server) to a point that crafting is becoming worthless and "rare" items loses its value too quickly upon release dates. SE need to make crafting harder and make items "rare", truly a "rare" items. As of now its too accessible, no sense of achievement in crafting the new stuff coz there's no point if everyone has it.