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  1. #1
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by NamidaTekika View Post
    Except bots HAVE infested the gathering/crafting MBs and housing as well. Theres multiple threads and many many accounts. I'd even post screencaps if it wasn't 'naming and shaming' of how bots swarm on nodes for example, and I'm sure the 9+ bots that are on 24/7 (and those are the ones I know of) just never sell those mats (oh wait, within day 2 of the last patch there were some people selling stacks of 99 of the new mats, and not one stack but like 20-30 of them of timed node stuff and aethersand). The bots exist and have for a long while (the same ones no less) acting like they don't is being willfully ignorant.
    This right here is WHY FFXI opted to not post the prices of items on the AH. You had to bid for an item, starting low and working your way up. This actually did put RMT's at a disadvantage since they could not destroy a market since they didn't know the price to post items at. More often then not the RMT's would put prices extremely high while normal minded players would post thing at REASONABLE prices. The bot's couldn't compete with this and were forced to lower prices.

    FFXIV this could get WAY worse then it did in FFXI if not kept in check as I feel FFXIV is way more vulnerable due to the popularity and population it has.
    (2)

  2. #2
    Player
    Seaverin's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Seaverin Magnimal
    World
    Leviathan
    Main Class
    Weaver Lv 80
    I agree and there's a lot of players buying gils from RMTs, in my server the new DOH gear went from 2m on release to a mere 200-300k in a span of 3-4 days and you wonder why that happens? I"ll tell you why, SE made crafting too accessible and easy, streamers leaching off on "how to craft/earn gils" guides thinking their audience is only legit non-RMT players; when they dont understand that some of their viewers can be RMTs themselves. The MB have been saturated (at least in my server) to a point that crafting is becoming worthless and "rare" items loses its value too quickly upon release dates. SE need to make crafting harder and make items "rare", truly a "rare" items. As of now its too accessible, no sense of achievement in crafting the new stuff coz there's no point if everyone has it.
    (3)