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  1. #11
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Cetek14 View Post
    They have stronger legs, in combat they barely even touch ground, constantly jumping. I dream of a day when we get heated animation toggle, or full animations rework (lets be honest - low level animation have room for improvement).
    Also they keep the gun one handed, run keeping it two handed, shoot while doing a backflip. Thats the weirdest designed job in the game. I'm looking forward to 6.0, hoping for rework.
    Doubt they're going to rework it when machinist just got a huge rework with 5.0.
    (0)

  2. #12
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kurando View Post
    It's interesting that BRD has this with Repelling Shot, even though bows usually don't have so much recoil to result in such a thing. A back-flipping trick shot for MCH would be nice...
    I think BRDs have it because they likely have to go into melee range to hit everyone with their songs. MCH have really good mobility so such an ability isn't necessarily needed, but definitely welcomed as it is free damage. However, when I play MCH I can't help but think that my character would constantly be knocked on her bum by the power of those rifles in the real world, so I thought, "Why not an ability that does exactly that?"

    I should look into comic strip art to illustrate all these silly things that go on in my head about this game xD
    (2)

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