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  1. #1
    Player
    cataesthetic's Avatar
    Join Date
    Nov 2016
    Posts
    3
    Character
    Yana Rasutana
    World
    Hyperion
    Main Class
    Scholar Lv 90

    SE please consider accessibility when designing normal difficulty content

    I'm aware there are threads about Seat of Sacrifice up but I'm going to mention it because it highlights a need for greater awareness of accessibility in the game's normal content.

    I think most of us can agree that the quick time event in Seat of Sacrifice sucks, especially because it wipes the entire party if one person fails it. But consider the fact that there are people with disabilities who play this game, some of which might have dexterity challenges that make it impossible to complete the required button smashing needed to pass the QTE. Because their failure in the QTE would mean the entire party wipes, that one single mechanic could conceivably lock a person with disabilities out of the MSQ.

    That's an accessibility issue. People with disabilities should be able to play ffxiv and experience normal difficulty content with the same accessibility as someone who does not have a disability.

    If you want to comment with "if someone can't complete the QTE then they probably aren't very good at the game" consider not being that person. No one who plays through normal content in ffxiv should have to be the world's best player. It's normal content, and it should be reasonably accessible to everyone in the game. So I'm asking the devs to consider being more aware of that as they design future content and maybe to reconsider the party wipe mechanic in Seat of Sacrifice.

    ETA: fixed mentions of Heroes' Gauntlet and replaced them with Seat of Sacrifice, sorry for the mistake it was quite late my time when I originally authored this post.
    (4)
    Last edited by cataesthetic; 08-27-2020 at 02:18 AM.