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  1. #1
    Player
    Rydin's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Onidemon View Post
    What in 2.0 is from XI exactly? I failed to see that it seems....
    thats the thing though... if you're excited about 2.0 and you enjoyed the stuff you've read... then who cares where its from?
    (2)

  2. #2
    Quote Originally Posted by Rydin View Post
    I agree
    Yves, stop making me agree with you....
    I don't like this

    But yes... I am anxious to see 2.0....
    (Next part not directed at Yves... just general Commentary)
    Since this game technically has 2 FFXI directors still on staff (Even without Tanaka, we still have Akihiko Matsui and Nobuaki Komoto) there is going to be FFXI ideas all throughout. Just how much... Well that's Yoshi's call... And I am ok with that
    If you either want all FFXI or None of FFXI then you are probably setting yourself up for disappointment... but if you'd like the devs to find a happy medium... and have an open mind.. you just might enjoy what comes
    This is why I like you. You actually understand and use common sense. Sadly some people (like the OP) seriously think the fact someone may suggest something FFXI related it'll be a clone or "you're living in the past and need to get over it".

    Those recent Imperial Assaults on/near cities? Yeah where does that concept seem familiar? As you said we still have 2 lead XI people and becaise Komoto was on XIV staff I had GREAT hope of the era of CoP would return at the start of the game, what I mean by this is a mix of Challenge ontop of a Great Story with Amazing Rewards (Sea, CoP Rings etc) for your hard work.


    Quote Originally Posted by Rydin View Post
    thats the thing though... if you're excited about 2.0 and you enjoyed the stuff you've read... then who cares where its from?
    Despite the fact he tells us people need to get over FFXI, he's one of the handful of people who constantly belittles the game and those who make suggestions about it and instantly will ignore the fact Yoshida has no doubt been looking toward the last MMO the company he's working for produced.
    (0)

  3. #3
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    Quote Originally Posted by Rydin View Post
    thats the thing though... if you're excited about 2.0 and you enjoyed the stuff you've read... then who cares where its from?
    I try not to post redundantly, however i would like to highlight what Rydin said because he is completely right.

    If your excited about 2.0, whether or not you have read the whole roadmap, why care about these small unequivocally stupid arguments on where the content is coming from?
    (1)
    Last edited by Bled; 04-12-2012 at 10:39 AM.


    http://youtu.be/CFRfL0fmAOU

  4. #4
    Player
    Yves's Avatar
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    Mar 2011
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    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Onidemon View Post
    What in 2.0 is from XI exactly? I failed to see that it seems....
    Well, aside from the standard features that be present in any MMO (UI, etc.)

    1. Familiar zones (via 2.0 concept maps)
    2. In-game housing
    3. Hamlet (all descriptions are similar to Campaign/Besieged)
    4. Traditional primals
    5. Release of AH
    6. Summoning
    7. Taming and pet development
    8. Introduction of legacy items
    9. Coliseum
    10. Alliances

    This is excluding mail systems. And this is solely via the roadmap documents. Aside from roadmap items, there are additions that have been confirmed via dev posts such as seek flags and world NMs.

    Wait! No way - ALL OF THESE ARE COMMON STAPLES IN ALL MMOS?! The only difference is that it is branded in FF fashion. Why people can't see this is beyond me.
    (1)
    Last edited by Yves; 04-12-2012 at 12:18 PM.

  5. #5
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
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    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Yves View Post
    Well, aside from the standard features that be present in any MMO (UI, etc.)

    1. Familiar zones (via 2.0 concept maps)
    2. In-game housing
    3. Hamlet (all descriptions are similar to Campaign/Besieged)
    4. Traditional primals
    5. Release of AH
    6. Summoning
    7. Taming and pet development
    8. Introduction of legacy items
    9. Coliseum
    10. Alliances

    This is excluding mail systems. And this is solely via the roadmap documents. Aside from roadmap items, there are additions that have been confirmed via dev posts such as seek flags and world NMs.

    Wait! No way - ALL OF THESE ARE COMMON STAPLES IN ALL MMOS?! The only difference is that it is branded in FF fashion. Why people can't see this is beyond me.
    Honestly, I never played FFXI.... but you can just look at screen shots of the zones and see the variety and diversity and say "I would love for FFXIV to be that diverse" without being a super FFXI lover
    Who wouldn't want diverse landscapes... Thats just one example...

    and then there are some new innovations not in FFXI.. like Chocobo's fighting with you and more Unique/untradeable than FFXI had

    Its about balance
    (1)

  6. #6
    Player
    Jinko's Avatar
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    Mar 2011
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    Gridania
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    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Yves View Post
    On the contrary, 2.0 sounds a lot like they took the good components of XI and brought them back while implementing good ideas from other games with some original content (probably not original, tbh.)

    I feel bad that people are so divided.
    I agree with this, it sounds like a perfect mix of XI and WoW (clone) to me, sure its bound to upset some purists but time to move on.
    (0)

  7. #7
    Player
    Maxwell's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    277
    Character
    Indra Spharai
    World
    Jenova
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Onidemon View Post
    .. the XI fanboys ..
    The XI fanboys, as you describe dont want XIV to simply a copy of XI, which it pretty much is anyway imo, but rather to be on par with XI pertaining to usability and enjoyability of the game. Since SE is on damage control mode, the quickest and safest way to repair damage is to bring back tried and tested components. No one has any issues with bringing in new stuff, but i do not believe anyone would tolerate any regression in the game's usability.

    2.0 should be the reset level requiered (new foundations) to start producing new content and gameplay elements. Very high level of expectations. They cannot fail this so trying new things now would be risky.
    (1)

  8. #8
    Player
    RedAffinity's Avatar
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    May 2011
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    382
    Character
    Au Rore
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    The game was designed in a way that mirrored XI. If you've played XI, you'll understand the level of inspiration taken when designing XIV.

    If you're in it for the long run, I'd say get comfortable with the idea of XI coming up a LOT.
    (1)

  9. #9
    Player
    indira's Avatar
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    Mar 2011
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    2,376
    Character
    Erika Indira
    World
    Sargatanas
    Main Class
    Pugilist Lv 75
    You need to get out of your comfort zone and accept change as a good thing.
    point me to the challenge when you have powerleveling for the main xp and speed runs in raids.
    (0)

  10. #10
    Player
    Anathiel's Avatar
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    Mar 2011
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    378
    Character
    Anathiel Nocere
    World
    Leviathan
    Main Class
    Marauder Lv 50
    I lol'ed on the title being, "You need to give up on XI-2" and one of the first lines being, "I don't want to start a fight with anybody" or something to that extent.
    (2)

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