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  1. #41
    Player
    登録日
    2020/08/21
    投稿
    155
    Quote 引用元:KadaRemnant 投稿を閲覧
    Rushing is just so wrong to me. This game and story is too awesome to skip and even after doing a dungeons, raids, etc for billions of time. Judt letting this forums and devs that me and some really enjoy this game! <3
    Exactly! People miss out on so much and disrespect the content when they rush
    (0)

  2. #42
    Player
    Cilia's Avatar
    登録日
    2013/09/17
    Location
    The Hermit's Hovel
    投稿
    3,706
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    ガンブレイカー Lv 100
    Quote 引用元:MilitaryVet123 投稿を閲覧
    Exactly! People miss out on so much and disrespect the content when they rush
    ... except if they're rushing people have probably done it a lot before, so they've likely seen all there is to see in a dungeon. You can only get so much enjoyment out of the dungeons before they become little more than monotonous chores. Again, if 5.4 isn't released until Nov - Dec as rumored Akademia Anyder will have been on EX Roulette (with a 50/50 chance of getting it) for the better part of a year; do you earnestly expect people to crawl through it every single time for the benefit of newbies who want to sightsee or otherwise?

    Dungeons typically have roadblocks that limit you to 2 packs regardless, and the developers learned their lesson after the debacles with Castrum Meridianum and the Praetorium - now there are only cutscenes before and after the dungeons, and those two specifically now prevent skipping cutscenes so newbies can watch them without skipping them all and then going to an inn. (Spoiler alert: they didn't when I started playing.)

    You gotta roll with the punches. There is no right or wrong way to play the game, and if more people want to rush than not you're on the losing end of a majority. Adapt to the situation. Believing everyone should slow down because you want to "enjoy / respect the content" and sightsee is little more than conceit. Lots of people have done the content lots of times; do not arrogantly insist your desire to sightsee takes precedence over their desire to just be done with it.

    There's only so many times you can run Tam Tara Deepcroft before it loses its entertainment value. Give it a few months.
    (11)
    Trpimir Ratyasch's Way Status (7.4 - End)
    [ ]LOST [X]NOT LOST
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  3. #43
    Player
    MorionQ's Avatar
    登録日
    2020/08/16
    投稿
    134
    Character
    Mimi Bellerose
    World
    Malboro
    Main Class
    機工士 Lv 90
    The cost of raid level items, daily repetition of roulettes that lumped the newest content into the categories that give the most reward, the same cycle going since ARR, has caused the main player base to become focussed on being hyper efficient on time management.
    (1)

  4. #44
    Player
    LittleAsian's Avatar
    登録日
    2019/03/11
    投稿
    33
    Character
    Random Bypasser
    World
    Masamune
    Main Class
    ナイト Lv 60
    Quote 引用元:Kuroka 投稿を閲覧
    Wait... youre the one complaining of the zerg during the Event and yet you say that? lol
    yes, any objection?
    (0)

  5. #45
    Player Seddrinth's Avatar
    登録日
    2018/01/16
    投稿
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    召喚士 Lv 90
    Quote 引用元:MilitaryVet123 投稿を閲覧
    Yes, I have just as much right to enjoy my game as you do. It takes twenty seconds for me to take a picture. Just please be patient instead of threatening me.
    You definitely have a right to enjoy your game. I would never threaten you, harass you, or give you a hard time. But if someone is being inconsiderate he would be kicked, no questions asked. That is right of the group to decide.
    (6)

  6. #46
    Player
    kelevra13's Avatar
    登録日
    2020/06/28
    投稿
    139
    Character
    Green Mage
    World
    Leviathan
    Main Class
    錬金術師 Lv 80
    Whether to rush or take it slow is up to the majority of the party to decide. I'd even say it should be unanimous.
    So, if 3, 7, 23, and 71 players want to rush and you don't, you should adjust or else you're the rude one.
    If 3, 7, 23, and 71 players want to take it slow and you want to rush, you should adjust.
    PF is there to recruit like minded players.
    DF is there to queue, get xp, and be done with it.
    Yes, developers would appreciate players taking time to enjoy the view. However, there are some developers that also enjoy watching speedruns as well.
    (0)
    It's my time to spend; it's my time to waste.

  7. #47
    Player
    登録日
    2020/08/21
    投稿
    155
    Quote 引用元:Cilia 投稿を閲覧
    ... except if they're rushing people have probably done it a lot before, so they've likely seen all there is to see in a dungeon. You can only get so much enjoyment out of the dungeons before they become little more than monotonous chores. Again, if 5.4 isn't released until Nov - Dec as rumored Akademia Anyder will have been on EX Roulette (with a 50/50 chance of getting it) for the better part of a year; do you earnestly expect people to crawl through it every single time for the benefit of newbies who want to sightsee or otherwise?

    Dungeons typically have roadblocks that limit you to 2 packs regardless, and the developers learned their lesson after the debacles with Castrum Meridianum and the Praetorium - now there are only cutscenes before and after the dungeons, and those two specifically now prevent skipping cutscenes so newbies can watch them without skipping them all and then going to an inn. (Spoiler alert: they didn't when I started playing.)

    You gotta roll with the punches. There is no right or wrong way to play the game, and if more people want to rush than not you're on the losing end of a majority. Adapt to the situation. Believing everyone should slow down because you want to "enjoy / respect the content" and sightsee is little more than conceit. Lots of people have done the content lots of times; do not arrogantly insist your desire to sightsee takes precedence over their desire to just be done with it.

    There's only so many times you can run Tam Tara Deepcroft before it loses its entertainment value. Give it a few months.
    It doesn't take a lot of time to sightsee. It'll at most extend the dungeon by one or two minutes. I don't understand how that's arrogant.
    (0)

  8. #48
    Player Seddrinth's Avatar
    登録日
    2018/01/16
    投稿
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    召喚士 Lv 90
    Quote 引用元:MilitaryVet123 投稿を閲覧
    It doesn't take a lot of time to sightsee. It'll at most extend the dungeon by one or two minutes. I don't understand how that's arrogant.
    This is just an entitlement attitude that you see more from the NA servers. In JP it's more about can I do to help the group, to make the experience more enjoyble to the other members of the party. Here in NA, we have a lot of people with entitled mindset thinking I'm going to do what I want to do, and if others don't like it they can just deal with it.
    (5)

  9. #49
    Player
    KDSilver's Avatar
    登録日
    2015/12/22
    投稿
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    占星術師 Lv 100
    You should honestly try to find some people that share your point of view.

    Because with DF, you'll be grouped with people with different expectations/level/behavior.....

    So if you want to guanrantee yourself to enjoy the content 100% as you wish, the best is premade.
    Even slow runner don't always like to wait for things such as taking photo or reading books through the dungeon.

    That'll be the best for you I think.

    Or run with the Trust.
    (3)
    2020/08/25 09:55; KDSilver が最後に編集

  10. #50
    Player
    Morningstar1337's Avatar
    登録日
    2014/06/08
    Location
    Ul'Dah
    投稿
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    呪術士 Lv 80
    I think the issue stems from 3 factors.

    • The gear treadmill and daily roulettes incentivizes running the dungeons ad nauseum, which already sucks the fun out of doing them bit by bit. As such that would mean people take an in and out mentality,leading to mass pulls and such
    • The Dungeons grew to be as linear as XIII over time (ARR ones weren't as linear until maybe level 50 and one in particular had multiple paths) and pulling multiple packs proved to be easier and easier as time went on. If anything the content seems to have a general concept of mechanical density where the short an instance is the more mechanics and difficulty would be piled on, with the possible exception of Alliance Raids
    • Furthermore the number of players that had played since earlier content cycles even some going as far back as 1.0, would mean that there are players that had already ran the content multiple times.
    All of this means your best shots at a more scenic run lie with finding a FC or Linkshell with like minded people ro making a PF for such tasks
    (2)

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