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  1. #1
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Aceofspades View Post
    >< realy, while we are add it, auto reraise, auto regen, mp drain, and hp drain materia. Fuck it I want to make lvl 50 gear that makes me god like... oh wait they did that in XI and soon after the game became terminal.... maybe you shouldnt take that advice SE -.-
    Not to get into this but that is not what shot XI in the foot. If anything it probably helped the game live a little longer. Godmode materia allows for fights to be a LOT harder, and a LOT more difficult. Final Fantasy fans love stupidly powerful bosses. There's a reason why Square included mega boss fights in its console games (optional), because we love doing them. Making players more powerful means you can make bosses more powerful, which is very thrilling for most of us.

    Do you know how much i'd love to be decked out and face something that could still kick my ass? It makes that accomplishment of defeating it THAT much sweeter. If you keep the players relatively weak then there becomes little point in trying to become powerful at all. You have a low ceiling, and even if you hit it the content is still the same old difficulty. It stagnates the game more than anything else. Powerful materia are a very very very good thing.
    (2)

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lux_Rayna View Post
    Not to get into this but that is not what shot XI in the foot. If anything it probably helped the game live a little longer. Godmode materia allows for fights to be a LOT harder, and a LOT more difficult. Final Fantasy fans love stupidly powerful bosses. There's a reason why Square included mega boss fights in its console games (optional), because we love doing them. Making players more powerful means you can make bosses more powerful, which is very thrilling for most of us.

    Do you know how much i'd love to be decked out and face something that could still kick my ass? It makes that accomplishment of defeating it THAT much sweeter. If you keep the players relatively weak then there becomes little point in trying to become powerful at all. You have a low ceiling, and even if you hit it the content is still the same old difficulty. It stagnates the game more than anything else. Powerful materia are a very very very good thing.
    This is actually true... Difficulty is based mostly off of the content... not the gear
    (0)

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