Ignoring the whole strawmen debate despite many in the forums hoping for it.
all of ur pros boil down to is "its easy" and everything u said can be about any bloody job, MCH isnt the patron saint of hard as hell jobs this is ff14 no jobs are THAT complex to require a job as remedial as MCH. RDM is easy but it has a support back bone, DNC is easy but is support is fun to utilize MCH is easier and has none. The fights is a whole discussion all together as thats not the jobs fault but a easy ranged job that doesnt have to worry about support, positions or MP bars, and have the least amount of skills in the game and none interplay with eachother unlike most Jobs, and its DPS 1-2-3 is the most bare bones, lower than Tanks, thats a issue for a dps that only can dps along with its other issues like Aoes being disconnected, ping, wildfire being token, battery turrets being lateral to MCH besides the resource itself, Turrets targeting issues, and Heat blast being the most mundane process to press it 5 times to optimized everythining (yes u weave ur spam buttons too) and the overheat speed penalization making zero sense.
Jobs are all suffering a purge of thought, astro made simplier, healers made simplier, MCh made simplier, and soon Monk will be lobotomized. disregarding it all as "raging" on forums no less is counter-intuitive and could easily get ur point across by saying "disagree" and moving on
I dont need a job to be handicapped to make content fun like "shive EX" as relevant as that is