Heat gauge and the GCDs
Here we are, reaching the core of the job.
And the most problematic part.
Heat gauge is bad. Fill up to 50, spend 50 to spam the same GCD. It works for Auto Cross Bow but like previously said, it won't be used at all if there is not 3 targets.
The skillspeed + Cooldown refill is a mistake, but if we remove one of those, we fall in the boring gameplay. And it's already boring.

Limiting the combo to 1-2-3 is exceptionally boring. There is no DPS that has GCD combos limited to 1-2-3. It worked in HW/SB due to the RNG nature of MCH but doesn't anymore. Another remnant of the lazy, half backed rework.

Barrel Stabilizer is a SB remnant aswell, the 50 heat is supposed to synchronize with Wildfire but it doesn't works. Every next wildfire will never be synchronized with Wildfire as Barrel Stabilizer needs to be delayed due to heat already being over 50 everytime. A very easy fix would have been to make the next Hypercharge Free instead of 50 heat. But there was no testing, no changes, so it falls into the lazy rework.

I truly hope 6.0 won't come in with a Confiteor skill to end Hypercharge. No one ever liked the "Stance spam", it hurts more DRK/MCH gameplay than giving them anything. It works with PLD Requiecast and WAR Inner Release as there isa bit more setup required.

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